We are seeking an experienced Unity Game Developer to join our growing team. We’re a close knit crew of fellow gamers, with a lot of our team coming from the Super Animal Royale player community itself, so we’re all super passionate about this project and where we can take it next creatively. We’re looking for someone who will hopefully also share our passion as they join our team and get to know the game, the characters and the world we’re building.
This position will start off as a contract position with the potential to eventually move to a permanent role. We are fully remote so we can be very flexible with location and timezone, but the lead developer and creative lead currently work in PST. Part-time or full-time flexible, as well.
We need someone that has:
It would be nice if you:
What will help us pick you:
Showing us a project you’ve completed yourself for us to review.
Who we are:
Pixile was founded in 2011 to create online multiplayer games that are accessible enough for new players to enjoy right away, but deep enough to keep them coming back for more. Our remote team of 12 is spread across North America, Europe and Asia, and is united by our love of games, absurd humor, and animals.
Despite our focus on multiplayer games, the studio is committed to rich storytelling and intricate world-building, both in-game and across other mediums, like our animated YouTube series, Super Animal Royale Tonight.
About Super Animal Royale
Super Animal Royale is a top-down multiplayer survival shooter for up to 64 adorably murderous Super Animals. Select your favorite from a menu of foxes, pandas, kitty cats, and other bloodthirsty beasts. Then, parachute into the ruins of an ill-fated safari park and fight off a lethal barrage of bullets, explosives, and silly dancing.