Polyarc is seeking a candidate with a passion for crafting compelling and imaginative player experiences, and who’s also excited to contribute to our core values of collaboration, mentorship, player value, accountability, and creative expression. At Polyarc, someone with drive and imagination will spread their wings and grow not only as an audio designer, but also a game developer.
Audio designers at Polyarc aren't simply part of the post-production chain. We are involved early in production and represent equal creative participants in crafting the design and heart of our games. We are part designer (for communicating critical gameplay information), part technologist (for scripting, systems design, and implementation), and part artist (for elevating the emotional tone of a scene through sound effects).
Enjoy the culture and creative impact of small team game development while maintaining the peace of mind that comes with comprehensive benefits.
Paid Time Away
Health & Wellness
To apply, please submit your reel and resume, plus any additional materials you deem relevant to your candidacy (portfolio, cover letter, etc.) to firstname.lastname@example.org.
When presenting your reel, please include clear descriptions of your particular contributions.
About Our Games
Moss is a single player action-adventure puzzle game for all ages. Built for virtual reality from the ground up, Moss reimagines classic action-adventure gameplay in a first-of-its-kind fully immersive environment.
Captivated by the continuing advancements of virtual reality, Polyarc's founders found it impossible to ignore such energizing and momentous creative possibilities. After leaving Bungie in 2015, they struck out on their own, seizing the unmistakable opportunity to make an impact on the future of game development.
Polyarc’s studio, located between the lively SoDo and Pioneer Square neighborhoods of Seattle, was formed not only to build groundbreaking player experiences, but also to champion a culture where deep collaboration, creative expression, and high player value are at the forefront of every innovation. Our team of accomplished developers continue to tackle the many challenges before us and we’re making great progress every day. We released Moss in 2018, but we’re not stopping there. Can’t wait to show you what we’re up to.
COVID-19 Hiring Update
During these uncertain times and the rapidly changing environment surrounding COVID-19, all positions at Polyarc are subject to virtual interviewing, onboarding, and remote work for the foreseeable future. We understand that each person's circumstances may be unique and we will work with you to explore the options.
Polyarc is an Equal Opportunity Employer. We are committed to providing a respectful, inclusive workplace that is free from discrimination and harassment. Applicants and employees are evaluated without regard to race, religion, color, national origin, sex, age, marital status, sexual orientation, gender identity or expression, genetic information, military or veteran status, mental or physical disability, status as a victim of domestic violence, sexual assault or stalking, or any other categories recognized or established by local, county, state, or federal laws.