Test Engineer

PolyarcApply for this Job
Posted
August 31, 2020
Full Time
Seattle, WA
Remote

Polyarc is seeking a Mid to Senior Test Engineer candidate with passion and experience validating and testing game features. You will author automated testing and reporting tools, craft test plans, and run manual internal tests. Your contributions will define how Polyarc delivers high quality games to players. Ensuring a quality gameplay experience will be at the forefront of every choice you make. As a Polyarc developer, you will contribute positively to our core values of collaboration, mentorship, accountability, player value, and creative expression. At Polyarc, someone with drive and imagination will spread their wings and grow not only as a test engineer, but also as a game developer.

Responsibilities

  • Help Polyarc develop a plan for test team growth
  • Advocate for test, quality, and player experience
  • Develop test plans and manually test game builds (regression and halo testing)
  • Educate and iterate with other disciplines on test processes
  • Collaborate with production to stabilize builds and triage bugs
  • Own automation tools for performance measurement of multiple AR/VR titles
  • Analyze CPU and GPU performance on multiple platforms

Requirements

  • Familiar with developing and executing test plans
  • Experience working at different stages of development, especially shipping
  • Experience programming in an object-oriented language
  • Comfortable playing VR games for a few hours a day
  • Authorized to work in the United States
  • Willing to relocate to the Seattle, WA area

Pluses  

  • Experience with automation tools in Unreal Engine 3 or 4
  • Helped ship at least one product as an embedded tester on a development team
  • Professional experience as a Production Engineer (PE) or Software Development Engineer in Test (SDET)
  • Experience testing for online services
  • Experience writing web reporting tools with a scripting language
  • Experience writing automation tools in Python that interface with C++ or C#
  • Experience taking automation from concept to delivery to maintenance

To apply, please submit your resume, plus any additional materials you deem relevant to your candidacy (cover letter, portfolio, etc.) to jobs@polyarcgames.com.

About Polyarc

Captivated by the continuing advancements of virtual reality, Polyarc's founders found it impossible to ignore such energizing and momentous creative possibilities. After leaving Bungie in 2015, they struck out on their own, seizing the unmistakable opportunity to make an impact on the future of game development.

Polyarc’s studio, located between the lively SoDo and Pioneer Square neighborhoods of Seattle, was formed not only to build groundbreaking player experiences, but also to champion a culture where deep collaboration, creative expression, and high player value are at the forefront of every innovation. Our team of accomplished developers continue to tackle the many challenges before us and we’re making great progress every day. We released Moss in 2018, but we’re not stopping there. Can’t wait to show you what we’re up to.

Polyarc+Team+2019.jpg

COVID-19 Hiring Update:

During these uncertain times and the rapidly changing environment surrounding COVID-19, all positions at Polyarc are subject to virtual interviewing, onboarding, and remote work for the foreseeable future. We understand that each person's circumstances may be unique and we will work with you to explore the options.

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