We are a small, remote-only indie studio. We are primarily US-based, but do have some team members abroad. We are really happy to have a diverse studio — as well as a diverse cast of characters within our game — and are always looking for more diverse and underrepresented minorities to join our team. Our leadership is 67% non-cishet white men, and our studio mirrors that as well. Our team has extensive game industry experience having worked on 70+ titles including Destiny, Destiny 2, World of Warcraft, Diablo 3, StarCraft 2, Fortnite, Halo 4, Evil Genius, Ru Paul’s Drag Race: Dragopolis 1 & 2, Mean Girls: The Game, and even the classic Earthbound.
We are currently working on our first (currently unannounced) title: a sci-fi roguelite set in the future in deep space. It is a sRPG with tactics based combat, as well as elements of a roguelite (so the difficulty is a much smoother ramp than many games in this genre). We are extremely excited to finally be able to talk more about the game very soon, as we will be officially revealing the game at PAX West this year (September 3-6). We are currently fully self funded, but should we find a publisher, we hope to make full time offers (at more competitive rates) to the entire team.
Nice to have:
Pay & Time Expected:
How to Apply:
Send your resume (PDF only, please!) AND portfolio/links via email to email@example.com with the subject "Unity Dev".
Our Upcoming Game:
Grim Tranquility is a sci-fi-themed roguelite, tactics-based RPG where you explore alien worlds and battle vicious enemies in your quest to establish the first human settlement in space. Will humanity finally learn from their past mistakes or are they doomed to repeat the avoidable tragedies of their ancestors?