2D Character Animator

Poppy WorksApply for this Job
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This role is a part of the UK government's Kickstart Scheme and is only applicable to 16 to 24-year-olds in the UK who are not in education and are currently claiming Universal Credit. Click here to view more Kickstart placement opportunities.

Posted
May 15, 2021
Full Time
Anywhere
Remote

The 2D Character Animator will be responsible for drawing and animating our in-game characters and collaborating with the Design team to create the correct number of frames for each of the game's entities. We are planning to use a classic pixel art style for our characters (think classic SNK sprites).

This is a full time position for 13~ milestone months.

About Project "WindowsCE"

"WindowsCE" is a codename for a new project developed by Poppy Works and its partners. This is an all-new fast-paced action game set in an existing classic game IP. Poppy Works is taking the IP in a brand-new direction; pushing the look of the classic art while taking inspiration the original technical limitations. Our team and publisher have experience and educated knowledge of the genre we are working in.

Everyone on our team is interdisciplinary. Showing a diversity of skillset and execution will be a good indicator of a strong candidate. "WindowsCE" is being developed with Gamemaker Studio 2. Applicants will need strong English-language skills.

Responsibilities

  • Draw a majority of the entities in game (Player characters, enemies, critters, etc)
  • Work closely with the Design team to block out character animation frames.
  • Finalize, shade and animation frames for use in final game.
  • Work with the Design team to ensure sprites are compliant to sizes and standards.

Qualifications

  • Traditional animation or pixel animation background.
  • Strong understanding of anatomy.
  • An appreciation for fighting games.
  • Strong visual design skills and experience working closely with artists.
  • Ability to work well within a dynamic, cross-discipline, iterative team environment.
  • Self-motivated, collaborative, excellent interpersonal and communication skills.
  • Positive attitude and an ability to receive and provide objective feedback.
  • Excellent written and verbal communications skills.
  • Can enjoy fast-paced action games or fighting games.

Bonus

  • Experience with Gamemaker Studio 2 Sequences.
  • Experience creating characters for platformer or fighting games/mods (such as MUGEN, etc).
  • Reasonable experience working with an entirely remote team.
  • Familiarity with various bug tracker system(s) and version control repos.

Required Materials

  • Resume
  • Portfolio

The Agreements

All of our applicants and our team members generally agree to the following principals:

  • Poppy Works has been a remote studio since its founding. Timely Communication amongst the team is critical to the success of any of our projects. It's better to over-share than to not share at all.
  • Balancing work and life is not only important for the health of our team members, but for the health of our projects.
  • Members of our team will have respect for all races, spiritual beliefs, sexual identities and level of ability.

All candidates must be able to adapt to remote working, asynchronous communication and be willing to attend remote meetings with their peers and colleagues to resolve issues and to collaborate on meaningful tasks.

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About Poppy Works

Poppy Works was founded by two friends in 2012 after they met in college. Since then, they have worked on R&D, porting and co-development for previously established development studios and indie partners all over the world. We've fought a lot of technical fires for a lot of studios, and we're looking to build the future with you. Poppy Works has published several titles digitally and in retail boxes for console systems in the Americas, Europe and Asian territories.

We've been working remotely since our founding, so relocation will not be required.

Our Upcoming Releases

Melon Journey 2 (published by Poppy Works, developed by Froach Club) is a story-exploration game about revisiting a town full of adorable animals with eccentric personalities. Yet under its cute and nostalgic surface lies a dark tale of crime and corruption... Play as Honeydew, an employee of a huge melon factory, and travel to Hog Town where melons are illegal.

Bones 'N' Bullets (published by Poppy Works, developed by Cosmic Crystal) is a retro-inspired, action-packed adventure stacked with big guns, deadly spells and treacherous traps. Join the soldier on this quest through a world filled with deadly enemies, nail-biting challenges and blazing boss battles in order to save not only his world, but his very soul!

We are hiring artists, animators, designers, programmers, producers, and marketers. You can view (and share) all of our openings here.

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