We are looking for a self-starting, creative, driven and results-focused Game Programmer to join our team! If you're looking to make an impact, and have the opportunity to work with a fun, collaborative team - we’d love to talk to you! The Game Programmer will work on a wide array of games, engines, consoles and systems to help Poppy Works achieve its development goals.
This is a full time or part time position.
All of our applicants and our team members generally agree to the following principals:
All candidates must be able to adapt to remote working, asynchronous communication and be willing to attend remote meetings with their peers and colleagues to resolve issues and to collaborate on meaningful tasks.
About Poppy Works
Poppy Works was founded by two friends in 2012 after they met in college. Since then, they have worked on R&D, porting and co-development for previously established development studios and indie partners all over the world. We've fought a lot of technical fires for a lot of studios, and we're looking to build the future with you. Poppy Works has published several titles digitally and in retail boxes for console systems in the Americas, Europe and Asian territories.
We've been working remotely since our founding, so relocation will not be required.
Our Upcoming Releases
Melon Journey 2 (published by Poppy Works, developed by Froach Club) is a story-exploration game about revisiting a town full of adorable animals with eccentric personalities. Yet under its cute and nostalgic surface lies a dark tale of crime and corruption... Play as Honeydew, an employee of a huge melon factory, and travel to Hog Town where melons are illegal.
Bones 'N' Bullets (published by Poppy Works, developed by Cosmic Crystal) is a retro-inspired, action-packed adventure stacked with big guns, deadly spells and treacherous traps. Join the soldier on this quest through a world filled with deadly enemies, nail-biting challenges and blazing boss battles in order to save not only his world, but his very soul!