Systems Programmer

Poppy Works
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This position has been closed.
Posted
January 11, 2022
Full Time
Anywhere
Remote

We are looking for a self-starting, creative, driven and results-focused Systems Programmer to join our team! The Systems Programmer will work with the WindowsCE Team to optimize and develop new systems to support the action-focused gameplay.

This is a full time or part time position.

About Project "WindowsCE"

"WindowsCE" is a codename for a new project developed by Poppy Works and its partners. This is an all-new fast-paced action game set in an existing classic game IP. Poppy Works is taking the IP in a brand-new direction; pushing the look of the classic art while taking inspiration the original technical limitations. Our team and publisher have experience and educated knowledge of the genre we are working in.

Everyone on our team is interdisciplinary. Showing a diversity of skillset and execution will be a good indicator of a strong candidate. "WindowsCE" is being developed with Gamemaker Studio 2. Applicants will need strong English-language skills.

Responsibilities

  • Work with a team to develop and scale games
  • Build technology and tools that can be leveraged across multiple projects
  • Be flexible and willing to learn new technologies
  • Optimize and fine-tune code for performance
  • Tackle new challenges that arise during development

Qualifications

  • College or 2-3 years experience in Game Development
  • Advanced knowledge of C derivative programming language(s)
  • Excellent programming skills with a solid understanding of software engineering techniques, methodologies, and attention to detail
  • Flexibility and willingness to learn new technologies as needed
  • Positive and willing to tackle new challenges that arise during development
  • Ability to thrive in a collaborative working environment within your team and beyond
  • BA/BS degree in computer science, game development or related fields; or an equivalent combination of education and experience

Bonus

  • Shipped at least one game
  • Experience with Gamemaker Studio 2
  • Can enjoy fast-paced action games or fighting games.
  • Familiar with glTF or writing custom 3D file formats.
  • Prior familiarity with TrenchBroom or similar "BSP"-style level tools. (ProBuilder, GTKRadiant, QuArK, Hammer etc)
  • Experience creating characters for platformer or fighting games/mods (such as MUGEN, etc).
  • Reasonable experience working with an entirely remote team.
  • Familiarity with various bug tracker system(s) and version control repos.
  • Experience with ROM hacking

Required Materials

  • Resume
  • Portfolio

The Agreements

All of our applicants and our team members generally agree to the following principals:

  • Poppy Works has been a remote studio since its founding. Timely Communication amongst the team is critical to the success of any of our projects. It's better to over-share than to not share at all.
  • Being proactive in requesting help or materials from others is key to success on a remote team.
  • Balancing work and life is not only important for the health of our team members, but for the health of our projects.
  • Members of our team will have respect for all races, spiritual beliefs, sexual identities and level of ability.

All candidates must be able to adapt to remote working, asynchronous communication and be willing to attend remote meetings with their peers and colleagues to resolve issues and to collaborate on meaningful tasks.

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About Poppy Works

Poppy Works was founded by two friends in 2012 after they met in college. Since then, they have worked on R&D, porting and co-development for previously established development studios and indie partners all over the world. We've fought a lot of technical fires for a lot of studios, and we're looking to build the future with you. Poppy Works has published several titles digitally and in retail boxes for console systems in the Americas, Europe and Asian territories.

We've been working remotely since our founding, so relocation will not be required.

Our Upcoming Releases

Melon Journey 2 (published by Poppy Works, developed by Froach Club) is a story-exploration game about revisiting a town full of adorable animals with eccentric personalities. Yet under its cute and nostalgic surface lies a dark tale of crime and corruption... Play as Honeydew, an employee of a huge melon factory, and travel to Hog Town where melons are illegal.

Bones 'N' Bullets (published by Poppy Works, developed by Cosmic Crystal) is a retro-inspired, action-packed adventure stacked with big guns, deadly spells and treacherous traps. Join the soldier on this quest through a world filled with deadly enemies, nail-biting challenges and blazing boss battles in order to save not only his world, but his very soul!

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