Texture Artist

Poppy WorksApply for this Job
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This role is a part of the UK government's Kickstart Scheme and is only applicable to 16 to 24-year-olds in the UK who are not in education and are currently claiming Universal Credit. Click here to view more Kickstart placement opportunities.

Posted
October 4, 2021
Full Time
Anywhere
Remote

Our new Texture Artist will be responsible for creating our materials for our 3D Environments/Objects as well as assisting with 2D animation cleanup, checking, and finalization for characters, objects and effects.

This is a full time position for 9~ milestone months.

About Project "WindowsCE"

"WindowsCE" is a codename for a new project developed by Poppy Works and its partners. This is an all-new fast-paced action game set in an existing classic game IP. Poppy Works is taking the IP in a brand-new direction; pushing the look of the classic art while taking inspiration the original technical limitations. Our team and publisher have experience and educated knowledge of the genre we are working in.

Everyone on our team is interdisciplinary. Showing a diversity of skillset and execution will be a good indicator of a strong candidate. "WindowsCE" is being developed with Gamemaker Studio 2. Applicants will need strong English-language skills.

Responsibilities

  • Assist 3D Artist and Level Designer with materials, textures, 2D objects, and other needs.
  • Create 2D objects for use in levels by the Environment Artist and Game Designer.
  • Create placeholder sketches for in-game objects and character animations.
  • Assist the 2D Character Animator with animation cleanup.
  • Work with the Art team to scrutinize every inch of the game and make creative suggestions on how to fill any visual gaps or lulls.

Qualifications

  • Strong pixel art portfolio.
  • Strong understanding of hard-surface objects in 2D/3D.
  • Strong visual design skills and experience working closely with artists.
  • Ability to work well within a dynamic, cross-discipline, iterative team environment.
  • Self-motivated, collaborative, excellent interpersonal and communication skills.
  • Positive attitude and an ability to receive and provide objective feedback.
  • Excellent written and verbal communications skills.

Bonus

  • Can enjoy fast-paced action games or fighting games.
  • Good understanding of anatomy.
  • Experience with Gamemaker Studio 2
  • Prior familiarity with TrenchBroom or similar "BSP"-style level tools. (ProBuilder, GTKRadiant, QuArK, Hammer etc)
  • Experience creating characters for platformer or fighting games/mods (such as MUGEN, etc).
  • Reasonable experience working with an entirely remote team.
  • Familiarity with various bug tracker system(s) and version control repos.

Required Materials

  • Resume
  • Portfolio

The Agreements

All of our applicants and our team members generally agree to the following principals:

  • Poppy Works has been a remote studio since its founding. Timely Communication amongst the team is critical to the success of any of our projects. It's better to over-share than to not share at all.
  • Being proactive in requesting help or materials from others is key to success on a remote team.
  • Balancing work and life is not only important for the health of our team members, but for the health of our projects.
  • Members of our team will have respect for all races, spiritual beliefs, sexual identities and level of ability.

All candidates must be able to adapt to remote working, asynchronous communication and be willing to attend remote meetings with their peers and colleagues to resolve issues and to collaborate on meaningful tasks.

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About Poppy Works

Poppy Works was founded by two friends in 2012 after they met in college. Since then, they have worked on R&D, porting and co-development for previously established development studios and indie partners all over the world. We've fought a lot of technical fires for a lot of studios, and we're looking to build the future with you. Poppy Works has published several titles digitally and in retail boxes for console systems in the Americas, Europe and Asian territories.

We've been working remotely since our founding, so relocation will not be required.

We also hiring a 3D Artist. You can view (and share) all of our openings here.

Our Upcoming Releases

Melon Journey 2 (published by Poppy Works, developed by Froach Club) is a story-exploration game about revisiting a town full of adorable animals with eccentric personalities. Yet under its cute and nostalgic surface lies a dark tale of crime and corruption... Play as Honeydew, an employee of a huge melon factory, and travel to Hog Town where melons are illegal.

Bones 'N' Bullets (published by Poppy Works, developed by Cosmic Crystal) is a retro-inspired, action-packed adventure stacked with big guns, deadly spells and treacherous traps. Join the soldier on this quest through a world filled with deadly enemies, nail-biting challenges and blazing boss battles in order to save not only his world, but his very soul!

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