Are you looking to show off your skills to the world? Ratloop Canada’s next game is a stunning new concept, an exciting new way to play a First Person Shooter with radically fresh time travel mechanics.
Do you love 3D? Are you passionate about sculpting, modelling and texturing sci fi characters!?
Ratloop Games Canada is seeking an experienced character modeler to join their ranks to build and texture high quality AAA hero characters for their upcoming Unreal Engine FPS. You must have experience sculpting using ZBrush, re-topology/UV’s with 3Ds max or equivalent, and texturing using substance painter/designer using a PBR pipeline.
We are seeking a full time position, located in Montreal, QC, someone who is capable of technical problem solving and is comfortable with integration of assets inside of Unreal Engine. You must enjoy working autonomously and be highly responsible, as well as strive to deliver high quality results. A willingness to learn and to solve new problems is fundamental to a being a successful team member at Ratloop.
As a key team member, you will be integral to delivering a high quality, creative AAA indie experience. If this excites your passion, then we’d love to see how you can make your mark on our project!
*Candidate must be eligible to work in Canada and be able to work from our studio in Montreal, Quebec.