Senior Graphic Designer

Raw Fury
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This position has been closed.
September 13, 2022
Full Time

Raw Fury is looking for a senior Graphic Designer to help create marketing assets for our portfolio of indie games and support our awesome developers.

You will be part of our talented Media Team within our Marketing Department, comprised of video editors and graphic designers. We’re looking for an organized individual who really knows their way around Adobe Creative Cloud and is a great team player.

We are especially looking forward to applications from people from underrepresented groups - people of color, LGBTQIA+, people with accessibility needs, marginalized genders and veterans.

The hiring process will require you to submit your portfolio for review, alongside an art test and rounds of interviews.


Your Duties:

  • Designing and creating a wide range of digital and print graphic assets for various channels such as social media, 1st party platforms, events, internal requests, and much more
  • Providing excellent project management (and creative feedback) for promotional game assets such as key art, logos, screenshots, and more
  • Designing and following visual brand guides for each game, ensuring assets follow projects specs, standards, and deadlines
  • Processing requests, iterating on feedback, and gaining approvals from developers, brand managers, and other stakeholders
  • Managing and organizing assets in cloud storage, being a champion of our games’ media libraries and press kits
  • Collaborating with our events team on physical assets such as signage and merchandise


Tools you are proficient in:

  • Adobe Creative Suite - Photoshop, Illustrator, and InDesign; maybe even Premiere too!
  • Microsoft Office (PowerPoint, Word, Outlook)
  • Cloud storage like SharePoint/OneDrive, Google Drive, Dropbox
  • Project management platforms like Asana, JIRA, and Miro
  • Website creation platforms such as WordPress and Squarespace
  • Communication tools like Microsoft Teams and Slack
  • Corporate wiki tools such as Confluence


This is who you are:

  • Great with typography, layout, colors, etc.
  • You’re awesome working independently and very importantly, as part of a team
  • You can accept constructive criticism and can communicate politely and professionally
  • You understand deadlines and how busy seasons (like summer events) can ramp up quickly
  • Your designs convey tons of information clearly and efficiently
  • You’re passionate about graphic design and not afraid to experiment
  • You’re great at working with the challenges that asynchronous work can have
  • You have a true love for video games



  • Experiences as part of the gaming community (volunteering, fan projects, etc.)
  • Experience with video editing and light animation
  • Experiencing collaborating with marketing teams – social, brand, PR, etc.
  • Our current Media Art team has their own specialties, whether it be illustration, crafts, vector art, web design, whatever! If you can bring some extra creative skills to the table -- WE'D LOVE THAT!



  • There’s no strict requirement on years of experience you should have but if we had to give a number, this would be “5 years of experience in graphic design” sort of job.
  • Professional experience in the games industry, specifically with indie games
  • Experience working with
  • Steam partner backend
  • Key art, logos, screenshots
  • 10+ for hiring luck if located in a European time zone
Raw Fury

We’re Raw Fury, an unusual indie game publisher with heavy focus on individual autonomy and with an insatiable desire to sign magical experiences that move us. We’re just people. Just people with an abnormal interest in games. Okay, it goes beyond that. All of us believe that games matter. They are the marriage of art and craft. They can elevate, change, entertain, surprise, and move people. They’re the modern vessels for our stories – our imagination. They facilitate communication and communion.

What benefits do you offer?

  • Flexible hours
  • Remote friendly since 2015
  • 30 PTO days + national holidays
  • Gym reimbursement

The Tenets of Fury

Principles We Work by:

  • Treat People like People. Transparency, mutual respect, and trust are the basis of making this work.
  • For Happiness, over Profit. We work with people we like, focus on happiness, and believe money comes as a derivative of people feeling happy and motivated to do their best work.
  • Games are Art. They can touch people. To change minds and hearts. They can transmute an idea into something new.
Featured Game

Embark on a unique and unforgettable journey and guide Sable (Shedworks) through her Gliding; a rite of passage that will take her across vast deserts and mesmerizing landscapes, capped by the remains of spaceships and ancient wonders.

Townscaper (Oskar Stålberg) is an indie city builder video game. Build quaint island towns with curvy streets. Build small hamlets, soaring cathedrals, canal networks, or sky cities on stilts. Block by block.

Call of the Sea (Out of the Blue Games) is an otherworldly tale of mystery and love set in the 1930s South Pacific. Explore a lush island paradise, solve puzzles and unlock secrets in the hunt for your husband’s missing expedition.

👋 A note from Work With Indies: Rachel and Mai recently joined us for an AMA in our Discord server to answer questions about their then-open Graphic Designer role. While that role has been closed, they also answered questions about Raw Fury's culture, working remotely, and transitioning from outside of games into Raw Fury. You can read the full recap here.

"The #1 thing I love about working at Raw Fury (#2 being flexibility) is the people. Our coworkers and our developers. Our colleagues in a different timezone are SO NICE... There are meetings just to chat over coffee, biannual meetups to meet in person, and various chats to ensure team cohesion!" - Rachel

Marketing, PR, & Community
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