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June 28, 2021
Robot Gentleman, the independent games developer known for the atomic dark comedy adventures 60 Seconds! and 60 Parsecs!, is expanding its existing titles and branching into new genres and technology. To achieve this we need you - a SENIOR GAMEPLAY ENGINEER - to join our studio REMOTELY OR ON-SITE in Poznań, Poland.
An experienced and proven engineer, who thrives on solving problems and facing technical challenges
A professional game developer with a holistic approach and interest in a wide range of development aspects
An open-minded, results driven, creative person
A dedicated gamer who enjoys innovative gameplay mechanics
Worked on two or more, shipped, PC or console game titles, through all stages of development
At least 5 years of game industry experience, working on commercially shipped projects
Extensive experience working on gameplay solutions
Experience collaborating with a multidisciplinary game development team
A natural drive to learn, improve and adapt to new creative challenges
Your skills include:
Excellent skills in C#
Experience working in C++
Experience with the Unity engine
Hands-on experience with Visual Studio
Experience with version control systems, especially PSCM and P4
Engineering effective, reliable and robust architectures based on design specifications, as well as own initiative, research and experimentation
Excellent self-organization and a sense of responsibility, ability to produce quality work per requirements with minimal supervision
Strong communication and collaboration skills, ability to effectively communicate your work to others, as well as giving, receiving and acting on feedback
Knowledge of the games industry, current gaming hardware and existing gaming and software development trends
Fluent English - in speech and writing
A bonus if you:
Served a role of a lead or senior programmer on an already published PC/console game project
Held a specialized engineering role, such as AI, network or audio programming, on past projects
Have multi platform development or porting experience
Have commercial experience developing on engines other than Unity
Have past experience working in other game development roles
Have a BSc/BEng (or higher) degree in Computing Science (or similar science/engineering course)
What we are offering:
Full-time, remote or on-site position. On-site location situated in the centre of downtown Poznań, as part of the creative collective Pyramida Hub. Hybrid approaches possible, depending on your location and availability.
Relocation assistance available for on-site work
Contract form negotiable, any contract form comes with 20+ days of paid leave of absence (exact number dependent on the contract form)
Flexible work hours
Potential for individual advancement and team growth - additional training, access to learning resources, conferences and other events
And of course - a chance to contribute to our established projects 60 Seconds! and 60 Parsecs!, as well as to join the Robot Gentleman team in creating new worlds and their underlying tech in our future, ambitious AAA indie projects.
Join us - we’ve got hats!*
If all of the above sounds great and you’re ready to join us on a creative journey - get in touch! Please send your applications, including CV, past project references/links and code samples to email@example.com with the title [SENIOR GAMEPLAY ENGINEER].
* Indeed, one of the perks of joining us is that you get your own signature Robot Gentleman headgear.
Please include the following clause in your application:
"I hereby consent to the processing of my vital and personal data insofar as this is required under the ongoing and future recruiting processes, in accordance with the Act of August 29, 1997, on the Protection of Personal Information (JoL no. 133, item 883).”
Robot Gentleman is the independent games developer based in Poznan, Poland, easily recognizable by their signature headgear. If you’ve ever seen a robot in a top hat, that’s probably one of us! The studio is known for the warmly received dark comedy atomic adventure 60 Seconds! and its spiritual successor – 60 Parsecs!
We are a joyful ensemble of developers who are keen on storytelling experimentation. Creating captivating narratives, bending design ideas and crossing boundaries is what we aim for in our titles. Originally coming from both game development and filmmaking backgrounds, we’ve been fostering our robot culture to create games in our own unique way.
Following the success of the “60” series, we plan to continue developing unconventional games with twisted stories, while also actively engaging with the global gamedev community and supporting the local indie scene in our home city of Poznan, Poland.
The post-apocalyptic dark comedy is back in 60 Seconds! Reatomized - remastered and even more radioactive than before! Scavenge supplies, rescue your family, and stay alive in your fallout shelter. Make difficult decisions, hunt mutant roaches... and maybe survive. Or not.
60 Parsecs! is an Atomic Space Age adventure of scavenge and survival. Keep your crew alive and ready for action. Make difficult choices, face soup shortages and other horrors of outer space. And maybe reach your destination. Or not.