Senior Environment Artist

Robot EntertainmentApply for this Job
Posted
September 23, 2020
Full Time
Anywhere
Remote

Robot Entertainment, the independent developer of the Orcs Must Die! franchise, is looking for a Senior Environment Artist to join our team. This individual will be responsible for creating environments across a variety of game platforms. This is an excellent opportunity for an Environment Artist with game industry experience looking for new challenges, including mentoring junior staff, and developing leadership skills.

Responsibilities

  • Work with Art Director and Leads to creates environments from initial rough layout to completed and polished areas;
  • Generate layout, place props and foliage, light scenes, and make performance optimizations.
  • Author game assets that fulfill the art style and technical requirements defined by project leads;
  • Assist with Tech Art and Engineering in planning and implementing our level art pipeline;
  • Work closely with the Art Director and Leads to drive and evangelize our artistic vision;
  • Serve as a mentor for more junior environment artists;
  • Work with production to follow and build schedules and to deliver assets on time;
  • Capable of effective collaboration with other departments such as Design, Engineering and Tech Art to make sure artwork fits gameplay and performance specifications.

The Ideal Candidate…

  • Has strong fundamental environment art skills (modeling, texturing, layout, player flow, set decoration, lighting);
  • Has mastery and understanding of traditional fine art skills and concepts (illustration, painting, composition, perspective, color theory, 2D & 3D design);
  • Is proficient in the use of Maya (or 3D modeling package), Photoshop, ZBrush, and Texture creation/Material editing (Substance Painter/Unreal);
  • Has a minimum of five (6) years’ experience working as an Environment Artist for games;
  • Has familiarity with video game development including, but not limited to workflow, tools, PBR material setup, UV layout, in-game animation, and engine parameters/optimizations desirable;
  • Has contributed to multiple shipping video game titles;
  • Likes to participate in the research and development of a product’s visual style;
  • Is capable of identifying, investigating and resolving a range of artistic development issues often encountered during the level-building process;
  • Great oral and written communication skills;
  • Self-managing with capability to work individually in a remote location;
  • Plays and enjoys a variety of games.

Educational Requirements

BS/BA/MS degree in Art, or equivalent work experience.

Qualified responses should be directed to recruiting@robotentertainment.com with a resume and cover letter. Please indicate you are applying for the Lead Character Artist position.

This is a full-time, professional exempt, remote or on-site position (in Plano, TX), with benefits.  Open to United States citizens or those individuals who are legally residing and working in the USA.  Robot will not facilitate or sponsor candidates for US work visas or US residency “Green Cards” for this position.

Robot Entertainment, Inc. is committed to providing equal opportunity for all employees and applicants for employment. The company shall ensure that decisions affecting employees are made without regard to their race, color, religion, sex, national origin, age, disability, veteran status, or any other protected category. This policy is administered in accordance with federal laws (including but not limited to Title VII of the Civil Rights Act of 1964, as amended, Age Discrimination in the Employment Act of 1967, as amended, Equal Pay Act of 1963, as amended, Americans with Disabilities Act of 1990, as amended) and all other applicable state or local law prohibiting discriminatory acts.

Robot Entertainment, Inc. is a privately owned developer of entertainment technology and intellectual property, based in Plano, Texas, USA. More information about Robot can be found at http://www.robotentertainment.com.

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