Unity Game Developer

SAI GamesApply for this Job
Posted
September 22, 2020
Full Time
Anywhere
Remote
USD $35-60k / AUD $50-80k

**This position has been closed.**

SAI Games is a veteran indie game studio in Sydney, Australia. We make deep, accessible, wholesome games. Our team works 4-day weeks with the belief that work-life balance improves insight and productivity - our version of “crunch” is that we might work 5 days if we choose. We value diversity and donate a portion of our time and profit to charities benefiting ecological sustainability and indigenous communities.

Our Current Project: TopplePOP: Bungee Blockbusters  

TopplePOP’s pre-alpha demo is out, and the judges votes are in!  

Official Selection:  Bitsummit 2020, PAX Online Indie Showcase 2020, Tokyo Game Show 2020, Busan Indie Connect 2020.

TopplePOP is a co-op / competitive puzzle-battle game inspired by PuyoPuyo and Tetris but with physics and team play; designed for simple family-friendly fun, but with extreme depth for world-class competition. We plan to support online multiplayer and cultivate a global community of casual and hardcore fans. Does this sound like your jam? If so, play the Steam demo, check the requirements and apply below.  

Job Opening:  Mid - Senior Unity Game Developer

We seek an awesome coder-collaborator for great justice.

Basis: Remote, 4 days Mon-Thurs. Core team @ UTC+10/11.
Salary: USD $35-60k  /  AUD $50-80k  with long-term possibility for profit share.

Things you will do:

  • Make games. Play games. Make one particular game at a time and play it, a lot.
    ( “game development” )
  • Talk about games and what makes them good. Talk about making games and how to do it better as a team.
    ( “communication, collaboration” )
  • Make bad games quickly.
    ( “rapid prototyping” )
  • Play bad games. Complain about them in detail and make them better.
    ( “playtesting, bugtesting, reporting and debugging” )
  • Make awesome games slowly.
    ( “iterate, refactor and optimize prototypes into shippable games that perform well and pass platform certification” )
  • Ship games. Launch games. Launch shipped games.
    ( “do launch parties” )
  • Devise better ways to make things, together.
    ( “share knowledge.  check assumptions.  research, articulate and discuss plans before implementation” )
  • Maybe sometimes collaborate with artists & designers to make things that help us make games.
    ( “tools development” )
  • Be a little bit boring at times, but vitally important.
    ( “organise, document and maintain codebases in a manner conducive to a highly collaborative coding environment” )
  • Use your powers for good.
    ( “go beyond game dev.  do side-projects to benefit society and the ecology” )

Things you need:

( these are essential )

  • Moderate to high proficiency using C# in Unity for game development
  • Remote work & communication skills ( we use text, voice chat and screen-sharing to make plans, playtest and solve problems together )
  • Confidence using version control systems ( we use git )
  • A solid practical understanding of game design concepts
  • To have worked on at least one released game

Not needed, but awesome:

( these skills are not essential, but would be great additions to the team )

  • Design & dev of online multiplayer features
  • Design & dev of game making tools
  • Bilingual / Multilingual fluency
  • Leadership / Project management
  • Community, social media & event management  
  • UI / UX & game design
  • Art / sound design
  • Writing / cinema & storytelling
  • Diverse creative / life experience outside game development

What we look for in teammates:

( lets play co-op! )

  • Trustworthy, reliable, with an inclusive attitude
  • Comfortable working in a small team with broad responsibilities
  • Keen to learn and teach, help us improve as a team

Drop us a line to ask any questions, or to apply for this job:

  • EMAIL: spiritanimalinc (at) gmail (dot) com
  • SUBJECT: Mid / Senior Unity Game Developer
  • Briefly introduce yourself and tell us why you think we’ll make a great team!
  • ATTACH: A short resume listing relevant experience.
  • Include links to games you’ve worked on so we can play them. Share details of your role(s) in making them.
  • FORMAT: .PDF format, maximum 2 pages plz. Thank you!
Apply for this Job
related jobs
Thank you for joining the Work With Indies newsletter! The next issue will arrive on Sunday.
Oops! Something went wrong. Please try again.