Unity Game Developer

SAI GamesApply for this Job
September 22, 2020
Full Time
USD $35-60k / AUD $50-80k

**This position has been closed.**

SAI Games is a veteran indie game studio in Sydney, Australia. We make deep, accessible, wholesome games. Our team works 4-day weeks with the belief that work-life balance improves insight and productivity - our version of “crunch” is that we might work 5 days if we choose. We value diversity and donate a portion of our time and profit to charities benefiting ecological sustainability and indigenous communities.

Our Current Project: TopplePOP: Bungee Blockbusters  

TopplePOP’s pre-alpha demo is out, and the judges votes are in!  

Official Selection:  Bitsummit 2020, PAX Online Indie Showcase 2020, Tokyo Game Show 2020, Busan Indie Connect 2020.

TopplePOP is a co-op / competitive puzzle-battle game inspired by PuyoPuyo and Tetris but with physics and team play; designed for simple family-friendly fun, but with extreme depth for world-class competition. We plan to support online multiplayer and cultivate a global community of casual and hardcore fans. Does this sound like your jam? If so, play the Steam demo, check the requirements and apply below.  

Job Opening:  Mid - Senior Unity Game Developer

We seek an awesome coder-collaborator for great justice.

Basis: Remote, 4 days Mon-Thurs. Core team @ UTC+10/11.
Salary: USD $35-60k  /  AUD $50-80k  with long-term possibility for profit share.

Things you will do:

  • Make games. Play games. Make one particular game at a time and play it, a lot.
    ( “game development” )
  • Talk about games and what makes them good. Talk about making games and how to do it better as a team.
    ( “communication, collaboration” )
  • Make bad games quickly.
    ( “rapid prototyping” )
  • Play bad games. Complain about them in detail and make them better.
    ( “playtesting, bugtesting, reporting and debugging” )
  • Make awesome games slowly.
    ( “iterate, refactor and optimize prototypes into shippable games that perform well and pass platform certification” )
  • Ship games. Launch games. Launch shipped games.
    ( “do launch parties” )
  • Devise better ways to make things, together.
    ( “share knowledge.  check assumptions.  research, articulate and discuss plans before implementation” )
  • Maybe sometimes collaborate with artists & designers to make things that help us make games.
    ( “tools development” )
  • Be a little bit boring at times, but vitally important.
    ( “organise, document and maintain codebases in a manner conducive to a highly collaborative coding environment” )
  • Use your powers for good.
    ( “go beyond game dev.  do side-projects to benefit society and the ecology” )

Things you need:

( these are essential )

  • Moderate to high proficiency using C# in Unity for game development
  • Remote work & communication skills ( we use text, voice chat and screen-sharing to make plans, playtest and solve problems together )
  • Confidence using version control systems ( we use git )
  • A solid practical understanding of game design concepts
  • To have worked on at least one released game

Not needed, but awesome:

( these skills are not essential, but would be great additions to the team )

  • Design & dev of online multiplayer features
  • Design & dev of game making tools
  • Bilingual / Multilingual fluency
  • Leadership / Project management
  • Community, social media & event management  
  • UI / UX & game design
  • Art / sound design
  • Writing / cinema & storytelling
  • Diverse creative / life experience outside game development

What we look for in teammates:

( lets play co-op! )

  • Trustworthy, reliable, with an inclusive attitude
  • Comfortable working in a small team with broad responsibilities
  • Keen to learn and teach, help us improve as a team

Drop us a line to ask any questions, or to apply for this job:

  • EMAIL: spiritanimalinc (at) gmail (dot) com
  • SUBJECT: Mid / Senior Unity Game Developer
  • Briefly introduce yourself and tell us why you think we’ll make a great team!
  • ATTACH: A short resume listing relevant experience.
  • Include links to games you’ve worked on so we can play them. Share details of your role(s) in making them.
  • FORMAT: .PDF format, maximum 2 pages plz. Thank you!
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