SAI Games is a veteran indie game studio in Sydney, Australia. We make deep, accessible, wholesome games. Our team works 4-day weeks with the belief that work-life balance improves insight and productivity - our version of “crunch” is that we might work 5 days if we choose. We value diversity and donate a portion of our time and profit to charities benefiting ecological sustainability and indigenous communities.
TopplePOP’s pre-alpha demo is out, and the judges votes are in!
Official Selection: Bitsummit 2020, PAX Online Indie Showcase 2020, Tokyo Game Show 2020, Busan Indie Connect 2020.
TopplePOP is a co-op / competitive puzzle-battle game inspired by PuyoPuyo and Tetris but with physics and team play; designed for simple family-friendly fun, but with extreme depth for world-class competition. We plan to support online multiplayer and cultivate a global community of casual and hardcore fans. Does this sound like your jam? If so, play the Steam demo, check the requirements and apply below.
Job Opening: Mid - Senior Unity Game Developer
We seek an awesome coder-collaborator for great justice.
Basis: Remote, 4 days Mon-Thurs. Core team @ UTC+10/11. Salary: USD $35-60k / AUD $50-80k with long-term possibility for profit share.
Things you will do:
Make games. Play games. Make one particular game at a time and play it, a lot. ( “game development” )
Talk about games and what makes them good. Talk about making games and how to do it better as a team. ( “communication, collaboration” )
Make bad games quickly. ( “rapid prototyping” )
Play bad games. Complain about them in detail and make them better. ( “playtesting, bugtesting, reporting and debugging” )
Make awesome games slowly. ( “iterate, refactor and optimize prototypes into shippable games that perform well and pass platform certification” )