Samurai Punk
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This position has been closed.
January 10, 2022
Full Time
Melbourne, AUS

As the Samurai Punk Producer you will be leading our team to ship titles on time and on budget. You will work closely with the leads to produce schedules and help make decisions around critical milestones to ensure a smooth delivery. Samurai Punk prides itself on making weird and wonderful games and we hope you will have a passion for such strangeness as well.


  • Release Management across the various PC and Console platforms.
  • Take ownership of sprint meetings, weekly/daily tasking, and tracking status
  • Helping organise events like PAX, company parties etc.
  • Assist leadership with producing pitch material for internal and external projects
  • Help maintain a sustainable, inspired, confident, effective, and happy team :)
  • Collaborate with our partners in various parts of the world
  • Decompose tasks, estimate, create schedules, roadmaps, co-dependencies, goals.
  • Tell us how to do things better and on time


  • Have a desire to work at an independent studio.
  • Have roughly 3+ years in game development or a similar field in a production role.
  • Be familiar with Jira or a similar platform.
  • Have knowledge of the agile workflow and understand how to integrate with source control like Git.
  • Be an excellent communicator that can navigate compromises between individuals.

Things that are a +

  • Experience on teams both big or small.
  • Knowledge of adjacent development fields like programming or art and or familiarity with game engines
  • Experience shipping titles on major consoles.
  • Experience on a diverse range of titles.


  • Flexible WFH
  • Dedicated Personal Development week every two months
  • Flexible work arrangement opportunities and family-friendly considerations
  • Work in our Melbourne* office with an awesome team
  • Our office is currently located in South Melbourne but we will be moving in Feburary to a new space TBD

Additional Details

  • Location: On site in Melbourne Australia

How to Apply

Send CV and Cover Letter to subject line “Producer - Samurai Punk”

Samurai Punk encourages applications and enquiries from diverse and underrepresented developers.

Samurai Punk logo

About Us

Samurai Punk is a Melbourne-based independent game developer that creates dangerously great games. Starting in 2014, we have focused on always pushing ourselves to build new and interesting games. Our notable releases include Screencheat, Roombo: First Blood, and Feather as well as our upcoming title Justice Sucks: Recharged.

A Few of Our Games

JUSTICE SUCKS: RECHARGED is an stealth/action game about a killer robot vacuum cleaner on a quest for vengeance through a 90s TV universe. Stalk your prey, hack smart devices, turn them into deadly traps and consume the blood of your enemies to unleash devastating powers.

Roombo: First Blood is a comedic, top-down, stealth-action game about being a robot vacuum cleaner and fending off burglars from your home. A short, experimental game and the first in the JUSTICE SUCKS series.

Feather is a serene game about exploration and immersion in a beautiful landscape. Become a bird, fly around and lose yourself in zen-like flow whilst listening to the soothing ambient soundtrack.

Screencheat is a ridiculous competitive split-screen first-person shooter where everyone is invisible, so players are forced to look at each other’s screens in order to win. Supporting both local and online multiplayer, combat in Screencheat is fast and furious with a wide variety of one-hit kill weapons.

Production & Project Management
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