Technical Game Designer / Gameplay Engineer

Second DinnerApply for this Job
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This role is a part of the UK government's Kickstart Scheme and is only applicable to 16 to 24-year-olds in the UK who are not in education and are currently claiming Universal Credit. Click here to view more Kickstart placement opportunities.

Posted
December 2, 2021
Full Time
United States
Remote

Hello! We are Second Dinner. We’re a quirky and fun game studio looking for someone to help us make your next favorite game OF ALL TIME. Most studios would make you be just an engineer or just a game designer.  At Second Dinner, we want you to be your whole self. Bring your amazing blend of design and engineering chops down to sunny Orange County, CA, or don’t move those chops anywhere (we offer fully remote) or whatever combination of that sounds best to you. What would you do with those chops? That’s all listed down below, this part is the sales pitch! Would you like to help shape the future of one of the hottest gaming startups around and by extension the future of the entire industry!? We sure hope the answer is yes!

**Please attach your cover letter AND resume as one document.**

You are able to:

  • Rapidly prototype game designs and mechanics in Unity
  • Design gameplay features and mechanics
  • Playtest prototypes to iterate on finding the fun
  • Communicate and collaborate effectively to facilitate working with a remote team
  • Cite design examples from current top mobile games and historically significant titles
  • Run playtests and gather feedback effectively, without introducing bias

It would be nice if you had:

  • Experience working soup-to-nuts in a game design or engineering role on one or more games
  • Ability to do UI/UX design
  • Experience working on small teams or game jams
  • Proficiency with Unity to a level that allows you to take a prototype and build it out into a full mechanic or feature

second dinner banner

Working Together at Second Dinner

We think Second Dinner is awesome! It might be awesome for you too. But maybe not! Let’s figure it out together. Now, here are some reasons Second Dinner might be a great place for you!

We have big dreams!

  • We’re here to make the most fun games in the world. Not super fun games. Not SUPER DUPER fun games. We mean the MOST fun games. And with our team, we think we have a legit shot at it. And when we do, the games will become SUPER successful. We have experience scaling and publishing games world-wide to hundreds of millions of players.
  • Then, those games will go on to live for a LONG time. We’re not here to make one-week wonders or to cash in on players and move on. Many of the games we’ve made have remained popular for years, if not decades. We’ll keep our games fresh, and our players engaged for years IF NOT MILLENNIA.

We’re a small indie startup. This means:

  • We’re just getting started; we’re still very early in our inevitably epic history. You’ll be here in our infancy and will be a major impact on the project, the team, and the company.
  • We’re a small team, and we intend to stay small. We like it when everyone knows everyone. We think that makes for a highly effective and agile team. And, honestly, we think it’s a lot more fun this way.
  • Because we're small and starting up, we can offer equity in the company and then work together to make the company (and your equity) a lot more valuable!

But we’re not like other small indie startups!

  • We are funded. Pretty darn well funded. Our goal was to get enough so that we could staff up optimally and have the runway to ship our game when it’s ready, and not a moment before. And we got it. As you might imagine, this means a lot of great things!
  • Unlike many startups, we can (and are!) paying team members competitive salaries with great benefits. You can come to Second Dinner with confidence that we’ll be a stable workplace for years to come.
  • While we always want to be efficient and responsible with our spending, we don’t need to be penny wise and pound foolish. We can do the right thing for the long term success of the company, the game, and our teammates.
  • We won’t need to stop and scramble for more money. We can skip all the stress, risk, and wasted time of having to do dog and pony shows for milestone payments or endless presentations for new investors.
  • You know how building a compelling universe from scratch is hard? Like really really hard? Straight out of the gate, we get to play in the Marvel Universe. THE FRIGGIN’ MARVEL UNIVERSE!!

We call the shots.

  • Often funding comes with a lot of strings attached or multitudes of people looking over your shoulder giving “feedback.” Ours didn’t.
  • We have complete creative control. Over this project and any other project we decide to do.
  • We have complete control over how we decide to grow, structure, and run our organization. Forever.

Working at Second Dinner feels GREAT.

  • We HIGHLY prioritize work/life balance. Energized and motivated team members are more important than having features a little bit earlier.
  • Like to work in an office with others? Great. Like to work fully remote? Also great. Prefer a mix of both? We got you. We think choice and flexibility are awesome.
  • We maintain a healthy and positive atmosphere. No jerks here.
  • Did I mention we’re going to make the best games in the world? That feels pretty great too.
  • And, obviously, Second Dinner is Best Dinner!

That said, here are some reasons why Second Dinner might not be the right place for you:

  • It’s a startup. Despite all our many hedges against risk, we’re still a small company early in its lifetime. And that means there will be more risk and variance in some ways compared to a bigger, longer-established company.
  • We’re small, and we need to be scrappy. And we intend to stay small and scrappy. You’ll likely end up jumping on problems you’ve never faced before, and you’ll need to be comfortable with--nay, exhilarated!--by that.
  • Umm… there must be more, but that’s all that comes to mind at the moment. It’s pretty awesome here.

And here are some reasons why we might be interested in you:

  • You’re awesome at what you do, but you’re not a jerk about it.
  • You’re inspired by the dream of building the best games and best game company in the world.
  • You’re energized by the challenge of finding and tackling a frequently shifting and often ambiguous path forward.
  • You care deeply about team dynamics and culture. We’re still a new and growing organization, and everyone will be a part of making sure it’s a healthy and vibrant place to work and play.
  • You bring skills, experience, and points of view that we don’t have enough of. A collective broadness in background helps us be well-rounded, versatile, and agile. Everybody brings something special to the table.
  • You’re down with our particular brand of earthy yet erudite humor.

Company Overview

Second Dinner is located in sunny Orange County, CA. We are a small studio that believes in moving fast and giving everyone a feeling of ownership. People who join us will have a massive impact on both the game and the company.

Whether you prefer the serendipity and organic collaboration of being co-located in an office, or the focus and convenience of being fully remote, Second Dinner is excited to discuss how to help you do your best work. Remote? In-Person? A little of both? Let's do it!

Second Dinner is fully funded, so we think we have everything we need to take our first game over the finish line. We offer competitive salaries, benefits, and stock options. It feels like a start-up over here, but without the risk of running out of money before our next milestone.

We are an equal opportunity employer that places high value on diversity and inclusion. We do not discriminate on the basis of race, color, ancestry, national origin, religion, age, disability status, sex (including pregnancy), gender, gender identity, gender expression, sexual orientation, medical condition, genetic information, marital status, military status, or veteran status. A diverse team with varied perspectives makes us a better company and will help us make better games. If you can bring something new to the table and expand our point of view, that’s huge upside. Please apply!

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