Art Lead (3D)

Sentient Play
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Posted
January 24, 2023
Full Time
CT +/- 3 Hours
Remote

Sentient Play is looking for an exceptionally talented Art Lead and 3D artist to help us explore, create, and deliver innovative games. Become one of the founding members pathfinding a remote-first studio. You will help set the art direction for the studio in collaboration with our Creative Director/CEO and manage all internal or external 2D/3D art teams.

You will be a team leader and a team player who can collaborate across disciplines in a fun and inclusive environment, sharing ideas and expertise while maintaining a big picture view of the product.

Our new game is a semi-stylized, top down game in a unique mix of Art Nouveau with some medieval and Victorian elements. It is wrapping up prototyping and about to head into full preproduction.

 

Key Responsibilities

  • Expand on initial vision to create a unified and engaging look and feel for the game
  • Make creative decisions with both budget and quality in mind
  • Create a healthy working environment, ensuring positive scenarios of success for your team
  • Convey creative vision and expectations to the rest of art team (concept artists, modelers, etc.) and give actionable feedback
  • Drive all internal and external art efforts toward a unified vision
  • Develop art pipeline and tools required to successfully deliver creative requirements that make for the best player experience
  • Hands on–creating both 2d and 3d assets
  • Work closely with the design team and development team to ensure all art deliverables meet technical and design requirements

 

Requirements

  • Minimum 5 years industry experience
  • Shipped at least one significant and relevant PC or console title as a lead
  • A portfolio demonstrating existing work
  • Experience with character and environment creation
  • Ability to work in semi-stylized art styles
  • Knowledge of best practices in setting up Unity art asset pipelines
  • Aptitude for providing feedback, noting potential issues, and leading other artists
  • Strong competency in 3D modeling software
  • Competence in designing modular assets for function and decoration of procedural levels
  • Ability to use Jira or other issue tracking tools as well as digital asset management tools and workflows
  • Strong written and verbal English communication skills
  • Able to work in CT timezone (UTC-5/-6) +/- 3 hours

 

Desired Experience

  • Experience with Art Nouveau-style artwork and other 1899-era style and design
  • Play and/or creation of basebuilding survival games, colony sims, and ARPGs
  • Substance and 3d model texturing
  • Other related skills like Technical Art, lighting design, vfx/particles, shaders, concept art, storyboarding, rigging
About 
Sentient Play
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