Rigger & Technical Artist

Shiny ShoeApply for this Job
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This role is a part of the UK government's Kickstart Scheme and is only applicable to 16 to 24-year-olds in the UK who are not in education and are currently claiming Universal Credit. Click here to view more Kickstart placement opportunities.

Posted
April 26, 2021
Full Time
United States
Remote

Shiny Shoe is seeking a multi-talented, self-motivated Rigger/Technical Artist to join our team as we embark on the development of a new original title!

Candidates should have a thorough understanding of industry rigging techniques and practices, be an adept problem solver, have a proactive and communicative personality, be self-managed, self-motivated, and enjoy learning new skills and technologies.

Requirements

  • Minimum 3 years experience in a production environment in games or film
  • Proficient with industry rigging techniques and practices
  • Familiarity with Unity character and animation tools
  • Proficiency in Maya and Python scripting
  • Legally able to work in the United States

Responsibilities

  • Create and maintain Maya to Unity character pipelines
  • Create tools and scripts in Maya to streamline character pipelines
  • Character, creature and prop rigging
  • Collaborate with concept artists and modelers to avoid or solve technical issues while preserving the original vision of character designs
  • Collaborate with animators to create the tools needed for smooth workflow
  • Work in Unity to optimize character systems and solve character related technical issues
  • Collaborate with programmers to build tools and streamline pipelines wherever possible

Nice To Haves

  • Animation and modeling skills
  • Experience programming in C# in Unity for tools, etc.

Working at Shiny Shoe

As a full-service studio offering design, code, art and audio services to a range of A-list clients, recruiting new talent with fresh insights is essential to Shiny Shoe’s continued success. Talented developers love working with our team because we balance making original games along with challenging consulting work for clients like Unknown Worlds Entertainment, Sony, Double Fine and Warner Brothers.

We work hard and value professionalism, but never forget that game development should always be satisfying and fun.

shiny shoe logo

About Us

Founded in 2011, Shiny Shoe develops games for mobile, console, and PC platforms. We strive to work on creative projects and on the types of games the team finds compelling. Trying to do things no one else has tried before is what gets us out of bed in the morning.

Our latest title Monster Train was awarded PC Gamer’s “Best Card Game of 2020” and was nominated for Strategy Game of the Year at DICE.

We are located a block away from Union Square in San Francisco, CA. Our office is near BART, MUNI, bus lines, and Caltrain for easy access. Remote work within the United States, full time or part time, is also supported.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

About Monster Train

Monster Train is a strategic roguelike deck building game with a twist. Set on a train to hell, you’ll use tactical decision making to defend multiple vertical battlegrounds. With real time competitive multiplayer and endless replayability, Monster Train is always on time.


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