We're looking for a 2D Artist to help craft the next adventure in the Guildlings universe! You'll be joining a small team and working closely with our Art Director across the entire spectrum of our pipeline. First you’ll start by imagining concept art for our characters, environments and story scenarios. Then you'll turn your concept art into 2D game-ready assets. This is a full-time, work from home position in either the Western USA or New Zealand timezones.
Nice to Haves:
As a note, “experience” is often a moving target, and skills acquired from unexpected places can prove to be transferable. For enthusiastic applicants whose skill set is close to what we’re looking for, please consider applying whether or not you tick every box above.
How to Apply:
If you think you’d be a good fit, please reach out at firstname.lastname@example.org, with the title 2D Artist Application, your resume, link to your portfolio, and a note about where you saw your listing. Applications from diverse backgrounds are encouraged.
Sirvo Studios is an indie game development studio focused on creating small windows into large, fantastic worlds. Our first game, Guildlings, released on Apple Arcade in 2019 and held the #2 RPG spot for over a year.
We're currently hard at work (from home) on another adventure that will introduce new story and mechanics to the Guildlings universe. Our team currently works on both sides of the Pacific in California and New Zealand.
Guildlings is a single player episodic adventure for mobile, set in a world of wizards and wifi. This offbeat, JRPG-inspired fantasy focuses more on navigating friendships than on slaying bad guys.
You play as Coda, a homeschooled teen who's had the unfortunate luck of activating a cursed smartphone. Now you must recruit your friends to become Guildlings, using their extraordinary powers to free yourself from the curse - and save the world along the way.