Mid/Senior Producer

SMG StudioApply for this Job
Posted
April 4, 2021
Contract
Anywhere
Remote

SMG Studio is expanding and looking for two experienced game producers.

These are roles where you will make a difference and you'll be able to have a sense of ownership and pride in the output of the studio. Our eclectic mix of games (Moving Out, SP!NG, No Way Home,  RISK, Thumb Drift, Death Squared, OTTTD, One More Line and One More Dash) showcase how we don't like to rest on our laurels.

smg studio games

We enjoy making unique, mechanically driven titles that are fun for everyone to play.

We'll be running these projects out of the Sydney studio, however we're mostly working from home, so this can be done remotely. Although for this role we will require a min 4hrs crossover on Sydney's timezone 9am-6pm).

You are:

  • Highly organised.
  • Work well as a team.
  • Have an eye for quality with the intent on making things better.
  • A good listener and can communicate ideas and opinions and explain complex systems in a clear and concise manner.
  • A problem solver and strategic thinker.
  • Someone who gets stuff done with limited oversight.
  • Have an in-depth knowledge and passion for games. Mobile games, console games, even board games.
  • Someone who knows how to wrangle a spreadsheet (asset pipeline, production co-ordination, analytics analytics etc) for the forces of good
  • Someone who can manage multiple tasks with ease.
  • Someone who makes themselves indispensable.
  • Humble and level headed with a sense of humour.
  • Australian permanent resident. (We will consider those who require a 457/TSS VISA but this requires someone special)

Bonus points for any of the following;

  • Prior employment at a large or small game developer or digital production agency.
  • Worked on the development & deployment of a console title (Switch, Xbox, Playstation)
  • Worked on the development & deployment of a Steam title.
  • Experience using Jira or Slack.
  • A score of over 100 in One More Line.
  • Experience coding, writing, 3D, photography or any creative field.

Your duties will include, but not limited to:

  • Creating and managing production schedules across existing titles and prototypes
  • Managing daily/weekly WIPs
  • Documenting the outcomes of meetings and allocating and enforcing actions on the team.
  • Organise and document beta testing rounds both local and remotely.

Perks & Benefits:

  •    Competitive Salary    
  •    5 weeks annual leave after 2 years
  •    Increased paid primary carer's leave from 12 weeks to 16 weeks
  •    Superannuation is paid on any unpaid leave (up to 52 weeks)
  •    Increased paid secondary carer's leave from 2 weeks to 4 weeks
  •    Learning workshops across a variety of topics (Project Management, Resilience & Stress Management and Time Management)
  •    Flexibility to work from home on a regular basis
  •    One day a year paid charity volunteer day (One Day for Change)
  •    Employees can apply for seven short winter/summer days per year
  •    Free counselling . Employee Assistance Program, 24 hours | 7 days.
  •    Health insurance discounts from Medibank Private
  •    Vehicle discounts. Discounts from BMW, Mini, Jaguar, Land Rover.
  •    Novated lease available for new cars

If you're on top of your game (or would like to be), care about your work, then let's talk.

Diverse, under-represented people encouraged to apply. We're happy to supply feedback on application if you request it.

About SMG Studio

SMG is dedicated to producing games with original and licenced IP for all platforms. We have studios in Sydney and Melbourne Australia and Los Angeles in the US.

About SP!ING

SP!NG is like a stress ball for your brain. Experience the zen and skillful world that is SP!NG. With only one touch, flow through hundreds of hand-crafted levels. Unlock new themes that change the look and feel of your experience. Earn new characters and perfect levels to unlock new challenging modes.

Apply for this Job
related jobs
Thank you for joining the Work With Indies newsletter! The next issue will arrive on Sunday.
Oops! Something went wrong. Please try again.