3D Artist

Snowman
alert with exclamation point inside a cirle
This position has been closed.
Posted
November 30, 2021
Full Time
Toronto, ON
Remote

We’re looking for a 3D Artist to help craft a new game at Snowman in downtown Toronto. You’ll be joining a small collaborative team where you’ll work closely with our Lead Artist and Level Designers to craft beautiful, optimized worlds. This is a full-time, onsite position with occasional opportunities to work from home. Please note that we are monitoring the situation with COVID-19 very closely and are completely set up for remote if necessary.

Skills

  • Broad understanding of mobile game asset creation and optimization
  • Can create clean and efficient low-poly models, UVs and textures while considering design and tech constraints
  • Excellent understanding of colour theory, lighting and composition
  • Ability to work efficiently under short deadlines and be proactive with time management

Responsibilities

  • Work with the Art team to model and texture stylized 3D environments and props
  • Translate 2D concepts into efficient 3D assets without compromising on the art style
  • Self-motivated with the ability to create assets with minimal concept art and direction
  • Collaborating with others to share ideas, techniques and contribute to a positive work environment

Requirements

  • Excellent communication skills and receptive to feedback
  • 1-2 years experience as a game artist
  • Good knowledge of Autodesk Maya, Adobe Photoshop and Unity
  • Based in Toronto, or willing to relocate
  • Must be able to legally work in Canada

Nice to Haves

  • At least 1 shipped title, preferably in Unity
  • Experience with creating assets for mobile games
  • Broad interests and artistic sensibilities

How to Apply

In order to apply, please send the following to jobs@builtbysnowman.com with the subject line ‘Snowman: 3D Artist’.

  1. A copy of your CV (maximum 2 pages)
  2. A cover letter detailing your suitability for the role (maximum 1 page)
  3. Portfolio demonstrating examples of stylized, low-poly environment art and props

All qualified candidates must pass an art test as part of the interview process for this position.

Snowman is an equal opportunity employer that is committed to diversity and inclusion. Snowman welcomes all races, religions, genders, countries of origin, and sexual orientations. We are proud to have completed disability awareness training through Liebs & Co and aim to continue to improve accessibility in our workplace and community.

snowman logo


About Snowman

Snowman is a small studio at the centre of artful experiences. Whether as a developer or creative partner, our goal has always been the same: to create meaningful experiences that you may sit with for a short time, but that sit with you for a long while.

Founded in 2012 with the release of the to-do app Checkmark, we went on to launch Shifts, Circles and Super Squares before collaborating with Harry Nesbitt on Alto’s Adventure and Alto’s Odyssey. In September 2019, Snowman released Where Cards Fall and Skate City exclusively on Apple Arcade. Skate City became available on PC and console in May 2021, with Where Cards Fall set to arrive on PC and Nintendo Switch soon after.

In May 2021, Snowman introduced Pok Pok, a new studio centred around creative, play-based learning experiences for kids. Their first app, Pok Pok Playroom, is a digital playroom of educational toys that spark creativity and learning through open-ended play.

On the horizon is DISTANT; our collaboration with Slingshot and Satchel.

Our Games

The Alto Collection brings both the critically acclaimed and beloved Alto’s Adventure and Alto’s Odyssey into one experience for the first time. A whole new group of players will finally be able to see what millions of others have discovered as they explore the ivory snows and the endless desert on the big screen in one collection.

Join mountain shepherd Alto and friends as they set out to rescue their escaped llamas and find the adventure of a lifetime. In this collection, you will journey across the beautiful alpine hills of their native wilderness and soar above windswept dunes in a fantastical place far from home. Each procedurally-generated run provides new inspiration and a fresh set of challenges that seamlessly blends our unique landscapes together.

Where Cards Fall is a slice of life puzzle game where you build houses of cards to bring formative memories to life. Create pathways through dreamlike spatial puzzles to navigate the insecurities and emotions of high school and beyond.

Along with helping you solve puzzles, the houses of cards give each scene a distinct identity and sense of place. As you solve them, you’ll gain small glimpses into our characters’ lives, uncovering memories within the houses of cards. While the puzzles gently flow into each other, things don’t always conclude neatly.

DISTANT takes you on a wondrous voyage through pastel dreamscapes, to prevent a calamity from consuming the world you once knew. Along the way, you’ll confront an inescapable past, and learn how much you're willing to sacrifice in your search for solace.


More
Art & Animation
jobs
Thank you for joining the Work With Indies newsletter! The next issue will arrive on Sunday.
Oops! Something went wrong. Please try again.