We’re looking for a Gameplay Programmer to help craft a new game at Snowman in downtown Toronto.
You’ll be joining a small team, where you’ll work closely with our Technical Director to build and contribute to a variety of features such as tools, animation systems and NPC behaviour. The perfect candidate has an intermediate or senior-level game development background. This is a full-time two-year contracted position based in our Toronto office, with occasional opportunities to work from home.
Bonus - It’s nice to have, but not required
Please apply with a resume or portfolio. All qualified candidates must pass a technical test as part of the interview process for this position.
Applicants must legally be allowed to work in Canada.
Snowman is a small studio at the centre of artful experiences. Whether as a developer or creative partner, our goal has always been the same: to create meaningful experiences that you may sit with for a short time, but that sit with you for a long while.
Founded in 2012 with the release of the to-do app Checkmark, we went on to launch Shifts, Circles, and Super Squares before collaborating with Harry Nesbitt on Alto’s Adventure and Alto’s Odyssey. In September 2019, Snowman released Where Cards Fall and Skate City exclusively on Apple Arcade. On the horizon is DISTANT; our collaboration with Slingshot and Satchel.