Gameplay Programmer

SnowmanApply for this Job
Posted
December 7, 2020
Full Time
Toronto, ON
Remote

We’re looking for a Gameplay Programmer to help craft a new game at Snowman in downtown Toronto.

You’ll be joining a small team, where you’ll work closely with our Technical Director to build and contribute to a variety of features such as tools, animation systems and NPC behaviour. The perfect candidate has an intermediate or senior-level game development background. This is a full-time two-year contracted position based in our Toronto office, with occasional opportunities to work from home.

Skills

  • Experience with tool creation in Unity
  • Understands OOP principles, data structures and algorithms and common architectural models
  • Strong understanding of linear algebra and 3D mathematics
  • Understanding of Mecanim, animation state machines and inverse kinematic animation systems

Requirements

  • 3+ years of professional programming experience in Unity and C#
  • Has shipped 1+ mobile title (preferably on iOS)

Bonus - It’s nice to have, but not required

  • Experience with Maya tool creation
  • Familiar with best practices for reactive game quality AI
  • Experience mentoring juniors
  • Available code samples

Please apply with a resume or portfolio. All qualified candidates must pass a technical test as part of the interview process for this position.

Applicants must legally be allowed to work in Canada.

We're Hiring!

About Snowman

Snowman is a small studio at the centre of artful experiences. Whether as a developer or creative partner, our goal has always been the same: to create meaningful experiences that you may sit with for a short time, but that sit with you for a long while.

Founded in 2012 with the release of the to-do app Checkmark, we went on to launch Shifts, Circles, and Super Squares before collaborating with Harry Nesbitt on Alto’s Adventure and Alto’s Odyssey. In September 2019, Snowman released Where Cards Fall and Skate City exclusively on Apple Arcade. On the horizon is DISTANT; our collaboration with Slingshot and Satchel.

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