Junior Programmer

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This position has been closed.
August 6, 2022
Toronto, ON

We’re looking for a Junior Programmer to help craft a new game at Snowman in downtown Toronto.

You’ll be joining a small, tight-knit Tech team with the aim to be the main support for our Technical Artist’s tools and scripts–working day-to-day to solve problems together. Alongside this work, you will be able to assist in all aspects of our code across the project. The position is perfect for entry-level programmers or programmers with just a bit of experience under their belt. This is a full-time contract, onsite position with flexible opportunities to work from home as often as needed if preferred or onsite is not possible.



  • Experience with Unity and C#
  • Understands OOP principles, data structures and algorithms and common architectural models
  • An understanding of vector math and physics fundamentals
  • Excellent communication and organizational skills



  • A degree in computer science/game programming OR 1+ year of professional programming game engine experience
  • Based in Toronto, but remote in Ontario also works
  • Must be able to legally work in Canada


Bonus-Nice to have, but not required

  • Knowledge in Unity shader creation (ShaderGraph)
  • Experience with Mecanim, IK, layer blending and animation systems
  • A good eye and aesthetic sensibilities
  • Understanding of linear algebra and 3D mathematics


How to Apply

We'd love to hear from you via email with a resume or portfolio and the subject line “Snowman: Junior Programmer”. All qualified candidates must pass a technical test as part of the interview process for this position.


Snowman is an equal opportunity employer that is committed to diversity and inclusion. Snowman welcomes all races, religions, genders, countries of origin, and sexual orientations. We are proud to have completed disability awareness training through Liebs & Co and aim to continue to improve accessibility in our workplace and community.


Snowman is a small studio at the centre of artful experiences. Whether as a developer or creative partner, our goal has always been the same: to create meaningful experiences that you may sit with for a short time, but that sit with you for a long while.

Founded in 2012 with the release of the to-do app Checkmark, we went on to launch Shifts, Circles and Super Squares before collaborating with Harry Nesbitt on Alto’s Adventure and Alto’s Odyssey. In September 2019, Snowman released Where Cards Fall and Skate City exclusively on Apple Arcade. Skate City became available on PC and console in May 2021, with Where Cards Fall set to arrive on PC and Nintendo Switch soon after.

In May 2021, Snowman introduced Pok Pok, a new studio centred around creative, play-based learning experiences for kids. Their first app, Pok Pok Playroom, is a digital playroom of educational toys that spark creativity and learning through open-ended play.

On the horizon is DISTANT; our collaboration with Slingshot and Satchel.

Featured Game

The Alto Collection brings both the critically acclaimed and beloved Alto’s Adventure and Alto’s Odyssey into one experience for the first time. A whole new group of players will finally be able to see what millions of others have discovered as they explore the ivory snows and the endless desert on the big screen in one collection.

Join mountain shepherd Alto and friends as they set out to rescue their escaped llamas and find the adventure of a lifetime. In this collection, you will journey across the beautiful alpine hills of their native wilderness and soar above windswept dunes in a fantastical place far from home. Each procedurally-generated run provides new inspiration and a fresh set of challenges that seamlessly blends our unique landscapes together.

Where Cards Fall is a slice of life puzzle game where you build houses of cards to bring formative memories to life. Create pathways through dreamlike spatial puzzles to navigate the insecurities and emotions of high school and beyond.

Along with helping you solve puzzles, the houses of cards give each scene a distinct identity and sense of place. As you solve them, you’ll gain small glimpses into our characters’ lives, uncovering memories within the houses of cards. While the puzzles gently flow into each other, things don’t always conclude neatly.

DISTANT takes you on a wondrous voyage through pastel dreamscapes, to prevent a calamity from consuming the world you once knew. Along the way, you’ll confront an inescapable past, and learn how much you're willing to sacrifice in your search for solace.

Programming & Development
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