Unity Developer

SnowmanApply for this Job
Posted
March 23, 2021
Full Time
Toronto, ON
Remote

We’re looking for a developer to help build and design a new game at Snowman in downtown Toronto.

You’ll be joining a small, highly-collaborative team where you’ll work closely with our community of creators to craft diverse, exploratory play experiences. The role is full-time and on-site with occasional opportunities to work from home.

Please note that during COVID-19 times we're completely set up for remote work for the safety of our team.

Skills

  • Strong design sensibilities and incredible attention to detail
  • Self-starter who can work independently and flourish without micromanagement
  • Comfortable working with ambiguity, seeking clarification, and collaborating
  • Extremely strong organization and multi-tasking skills
  • Excellent written, oral, and listening communication skills

Responsibilities

  • Design, develop, and iterate systems, motion, and interaction in Unity, C#
  • Integrate assets in-engine alongside Development, Art, and Sound teams
  • Test and maintain project performance on-and-off device
  • Participate in frequent design discussions and decisions

Requirements

  • Excellent communication skills (listening, speaking); open to feedback, continued learning
  • 2+ years experience as a game developer, technical designer, or similar
  • 2+ years experience with Unity and C# scripting
  • Based in Toronto, or willing to relocate

Bonus - It’s nice to have, but not required

  • A shipped (non-student) title, preferably in Unity
  • Experience with development for mobile games
  • Broad interests and design/ development sensibilities

At Snowman, we’re flexible on daily hours, working from home when required, and we’re not micromanagers—we want you to be empowered to make decisions on your own. Experience, talent, and drive are more important than fancy school degrees.

Snowman is an equal opportunity employer that is committed to diversity and inclusion. Snowman welcomes all races, religions, genders, countries of origin, and sexual orientations.

How to Apply

Apply to jobs@builtbysnowman.com with the subject line "Snowman: Unity Developer" with your resume, a cover letter telling us something we won’t find elsewhere, and your portfolio including samples of your work. All candidates must pass a development test as part of the interview process for this position.

Applicants must legally be allowed to work in Canada.

About Snowman

Snowman is a small studio at the centre of artful experiences. Whether as a developer or creative partner, our goal has always been the same: to create meaningful experiences that you may sit with for a short time, but that sit with you for a long while.

Founded in 2012 with the release of the to-do app Checkmark, we went on to launch Shifts, Circles, and Super Squares before collaborating with Harry Nesbitt on Alto’s Adventure and Alto’s Odyssey. In September 2019, Snowman released Where Cards Fall and Skate City exclusively on Apple Arcade. On the horizon is DISTANT; our collaboration with Slingshot and Satchel.

Our Games

The Alto Collection brings both the critically acclaimed and beloved Alto’s Adventure and Alto’s Odyssey into one experience for the first time. A whole new group of players will finally be able to see what millions of others have discovered as they explore the ivory snows and the endless desert on the big screen in one collection.

Join mountain shepherd Alto and friends as they set out to rescue their escaped llamas and find the adventure of a lifetime. In this collection, you will journey across the beautiful alpine hills of their native wilderness and soar above windswept dunes in a fantastical place far from home. Each procedurally-generated run provides new inspiration and a fresh set of challenges that seamlessly blends our unique landscapes together.

Where Cards Fall is a slice of life puzzle game where you build houses of cards to bring formative memories to life. Create pathways through dreamlike spatial puzzles to navigate the insecurities and emotions of high school and beyond.

Along with helping you solve puzzles, the houses of cards give each scene a distinct identity and sense of place. As you solve them, you’ll gain small glimpses into our characters’ lives, uncovering memories within the houses of cards. While the puzzles gently flow into each other, things don’t always conclude neatly.

DISTANT takes you on a wondrous voyage through pastel dreamscapes, to prevent a calamity from consuming the world you once knew. Along the way, you’ll confront an inescapable past, and learn how much you're willing to sacrifice in your search for solace.


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