Studio MDHR is an award-winning independent entertainment studio, and the creators of the whimsical cartoon run & gun game Cuphead.
We’re looking for a talented programmer to join the studio. Under the guidance of our designers, you’ll be working alongside a small team of fellow engineers, responsible for solving unique problems that are mainly focused on 2D art implementation/pipeline and gameplay.
As a nimble, remote-work team, we try to avoid bureaucracy and strict hierarchies. This means that from the first commit to the last, you’ll be involved in all major parts of the codebase. As needed, your day-to-day work may also involve contributing to updates, fixes, and other engineering work for our flagship release, Cuphead.
While we’re a Canadian company, we’re also a fully distributed team! This means you’ll be working from home. For ease of team communication we’ve created this posting with Canadian applicants in mind.
How to Apply:
Please submit all resumes & portfolios to tom[at]studiotypes[dot]com. Due to the high volume of submissions expected, we will only be able to reach out to those with whom we plan to discuss the role further.
Studio MDHR is an equal opportunity employer committed to diversity and inclusion.
Cuphead is a classic run and gun action game heavily focused on boss battles. Inspired by cartoons of the 1930s, the visuals and audio are painstakingly created with the same techniques of the era, i.e. traditional hand drawn cel animation, watercolor backgrounds, and original jazz recordings. Play as Cuphead or Mugman (in single player or local co-op) as you traverse strange worlds, acquire new weapons, learn powerful super moves, and discover hidden secrets while you try to pay your debt back to the devil!