3D Rigger / Technical Animator

Supergiant GamesApply for this Job
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This role is a part of the UK government's Kickstart Scheme and is only applicable to 16 to 24-year-olds in the UK who are not in education and are currently claiming Universal Credit. Click here to view more Kickstart placement opportunities.

August 9, 2021
Part Time
now seeking 3d rigger technical animator

Our small San Francisco-based team is seeking an experienced 3D rigger / technical animator to take 3D models and make them animation-ready. This is a remote, part-time, contract position. Come assist our award-winning art team and help bring our next game to life!

Job Responsibilities:

  • Work closely with our 3D animator & modeler to create animator-friendly rigs, tools, and scripts in Maya and Advanced Skeleton
  • Process and provide completed rigs on an as-needed basis over a multi-year project
  • Troubleshoot technical and performance issues in animation rigs and tools
  • Work with our team to improve our pipeline and 3D integration process in our game engine
  • Collaborate with artists and engineers via Basecamp, Slack, and Zoom

About the Candidate:

  • Expert-level experience with Maya, MEL, and Python scripts
  • Professional work experience in a game engine on one or more shipped titles
  • Demonstrated understanding of animation techniques and needs
  • Organized, responsible, and able to work autonomously
  • Familiarity with Advanced Skeleton a plus

We offer competitive compensation, flexible work arrangements, and have experience collaborating remotely with team members across the world.

How to Apply:

Please email jobs@supergiantgames.com with the subject line "3D Rigger". Include a link to your portfolio in the first line, and your resume in the body of the email (no attachments please). In your note, please also provide brief responses to the following queries:

  • What character or creature rig are you most proud of?
  • Describe an iteration on a rig you made at an animator’s request.
  • Walk us through the solution for a technical or pipeline problem you addressed.

Note: As part of the selection process, we may ask you for a paid rigging test.

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About Us

Supergiant Games is a small developer with big ambitions. We want to make games that spark your imagination like the games you played as a kid.

Our Recent Games

Hades is a rogue-like dungeon crawler in which you defy the god of the dead as you hack and slash your way out of the Underworld of Greek myth. We think it combines the best aspects of our previous games, including the fast-paced action of Bastion, the rich atmosphere and depth of Transistor, and the character-driven storytelling of Pyre.

Pyre is a party-based RPG from the team that brought you Bastion and Transistor! This time, we've created a party-based RPG in which you lead a band of exiles to freedom through ancient competitions spread across a vast, mystical purgatory. Who shall return to glory, and who shall remain in exile to the end of their days? Find out in our biggest-ever single-player Campaign, or challenge a friend to a fast-paced ritual showdown in Versus Mode.

Transistor is a sci-fi themed action RPG that invites players to wield an extraordinary weapon of unknown origin as they fight through a stunning futuristic city. The game seamlessly integrates thoughtful strategic planning into a fast-paced action experience, melding responsive gameplay and rich atmospheric storytelling. During the course of the adventure, players will piece together the Transistor's mysteries as they pursue its former owners.

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Art & Animation
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