Technical Game Designer

thatgamecompanyApply for this Job
Posted
March 13, 2021
Full Time
Santa Monica, CA
Remote

thatgamecompany is best recognized for creating award-winning, enriching, and meaningful game titles such as Journey, Flower, and flOw. Our most recent game, Sky, is our most complex undertaking to date. It is a social network built around the values inherited from a powerful humanistic story. It is a live experience continuously evolving inside a global online theme park.

Characters from Sky: The Children of Light meeting on top of a flower covered hill.

We are a small studio dedicated to crafting unique and high quality interactive experiences, and we are looking for a talented designer-programmer hybrid who will collaborate with both the engineering and design teams. The goal in this role is to drive the creation and improvement of core gameplay and technical systems and tools highly-tuned for the level of rich feedback and player immersion that helped define our games.

An example week for this person might be: Attend a design meeting and discover the need for a new camera feature to support a new content release. Program the camera feature and jump into the level editor to test and refine its implementation. Then, improve the level editor’s toolset to enable the rest of the design team to make full use of your new feature in future levels. Of course, the role isn’t limited to just camera features. Any interactive system applies — procedural animation, cloth simulation, player controls, AI creatures, NPC interactions — use your imagination!

This role requires a candidate who:

  • Has experience crafting technical systems that enable gameplay (either alone or with a small team)
  • Is proficient in C, C# or C++ for quickly prototyping 3D gameplay
  • Is skilled at creating fluid user interactions with rich feedback and polished game feel
  • Enjoys enabling team members by improving the creative pipeline
  • Is comfortable with cross-disciplinary work and collaboration

This role prefers who:

  • Has experienced with visual scripting
  • Has experience in multiplayer game development
  • Has experience with online operation of a live game
  • Has experience using Maya or 3D game engines

You will be more likely to enjoy this job if you:

  • Seek adventure and uncertainty in exploring experimental and risky game concepts
  • Believe in the practice of rapid prototyping and relentless iteration
  • Have a desire to create meaningful, enriching experiences that touch and inspire players

Life at thatgamecompany

thatgamecompany takes pride in cultivating a close-knit team culture and company vision.

We believe that games should be played, shared and enjoyed by everyone. By shifting our mission and approach on what it means to create a game, we aim to nurture a welcoming environment where team members can experiment, collaborate and support each other to create truly innovative games. We value our team’s integrity, personal growth and contribution at every step.

All full-time positions offer an industry competitive package of salary and benefits and are on-site at our office located in beautiful Santa Monica, California, among other great games, tech and entertainment companies. All hires are expected to contribute to making our studio a more inclusive, positive environment for great people and great work to grow and flourish. If you feel an affinity for our work and wish to make a meaningful contribution to our mission, we would love to hear from you.

About Sky: Children of the Light

Hold hands and take flight in an unforgettable social adventure together with loved ones. Explore the seven realms of this beautifully-animated kingdom with other players where compassion, community and wonder greet you at each turn. Create enriching memories as you solve mysteries, make friends, and help others along the way.


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