We’re looking for talented developers to join our tiny team on The Feast, a stylish stealth-action game about being hunted by cannibal aristocrats.
This is a remote contract position. Click the apply button to send us an application with your resume.
We are two game development veterans with 30 years of combined industry experience. Most recently, as indies, we created Antihero, a multi-award-winning multiplayer strategy game about running a thieves’ guild in a Dickensian gas-lit underworld. Prior to that, we worked at Three Rings/SEGA on multiplayer titles like Puzzle Pirates, Whirled, and Corpse Craft.
We value kindness, honesty, and a diversity of opinions and backgrounds.
We encourage - and practice - a healthy work-life balance. We work remotely on opposite coasts in the US.
The Feast is a stealth-action horror rogue-lite. You've been kidnapped and taken to a private island where a grisly celebration is underway. Use stealth, the environment, and your enemies' tools and behaviors to fight back and escape.
The game is in early-ish development: we've been prototyping for a couple years, and are slowly scaling the team up as we enter full production soon.