Senior Gameplay Engineer

The Feast
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March 13, 2023
Part Time

We’re looking for talented developers to join our tiny team on The Feast, a stylish stealth-action game about being hunted by cannibal aristocrats.



  • Help oversee the technical implementation of the game, building on our Unity codebase
  • Ensure our code is both performant and maintainable
  • Wear multiple hats: write both quick-and-dirty prototype code, and solid production-quality code



  • Experience leading engineering teams on PC/console games
  • Professional experience with third- or first-person action games:
    • Locomotion, pathfinding
    • AI (we’re leaning heavily on behavior trees)
    • Rendering (this is a stylized game with lots of custom shaders)
    • Fancy animation techniques
    • Creation of internal tools and workflows
  • Game design opinions
  • Ability to work with minimal oversight
  • Excellent written and verbal communication


To Apply

This is a remote contract position. Click the apply button to send us an application with your resume.

The Feast

We are two game development veterans with 30 years of combined industry experience. Most recently, as indies, we created Antihero, a multi-award-winning multiplayer strategy game about running a thieves’ guild in a Dickensian gas-lit underworld. Prior to that, we worked at Three Rings/SEGA on multiplayer titles like Puzzle Pirates, Whirled, and Corpse Craft.

We value kindness, honesty, and a diversity of opinions and backgrounds.

We encourage - and practice - a healthy work-life balance. We work remotely on opposite coasts in the US.

Featured Game

The Feast is a stealth-action horror rogue-lite. You've been kidnapped and taken to a private island where a grisly celebration is underway. Use stealth, the environment, and your enemies' tools and behaviors to fight back and escape.

The game is in early-ish development: we've been prototyping for a couple years, and are slowly scaling the team up as we enter full production soon.

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The Feast
Programming & Development
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