Our indie game studio, Trese Brothers Games, is looking for a part-time U.S.-based community manager to help us continue growing a fun, helpful community where every player knows they’re heard. You’ll play a key role in the release of our next game, Cyber Knights: Flashpoint. You’ll help us capture critical player feedback during our private ~1,000-player alpha-testing period, and foster a great community environment that builds at each milestone -- from alpha, to early access, to release and beyond.
We’re a small but mighty team with a track record of success on Steam and Kickstarter, driven by the reviews & evangelism of the sizable playerbase we’ve grown over the past ten years. Our last game, Star Traders: Frontiers, was recognized by Rock Paper Shotgun as one of the Best PC Games of the Decade, as well as numerous awards for its mobile versions.
You’ll be the fourth member of our core staff, joining founders Cory (CEO & Technical Lead) and Andrew (Creative Director, co-developer), and our Marketing Director Jay. We’re in our Discord / forums every day and will continue to be so, but are limited by the time we have to spend on development. Our goal in hiring a community manager isn’t to replace our connection with the community, but to grow it as a team.
And we’re looking for someone who can grow in the role as well. While we’re looking to hire you as a part-time contractor now, based on current wishlist numbers for CK:F we expect to be able to bring you on as a full-time employee at the game’s launch into Early Access (likely mid-2022).
Your five key areas of responsibility will be:
Responsibilities will change. The alpha of CK:F will be focused heavily on player feedback and bug-reports as we rapidly iterate, and involve lots of personal communication with ~1,000 of our biggest supporters. Early Access will introduce a new level of scale, and an increased focus on welcoming new players into the community & connecting them to knowledge about the game. Before the alpha and after the role expands to full-time, you’ll contribute more to community engagement for Star Traders and our studio overall.
What We’re Looking For in Applicants
We’re flexible on your level of experience. We’re not experts at community management specifically and would be happy to let someone with proven processes run with what works for them, so long as it also works for our kind of community, games, and studio. But we’re also comfortable working with you to create these systems, providing you with mentorship from all that we’ve learned across 8 games, and supporting your access to resources for learning outside the company.
The essential things we’re looking for from the start are:
Bonus skills & qualities
Don’t let a lack of any of the following discourage you from applying. Most skills in this section are optional nice-to-haves; any that end up being needed we’re happy to train you in. Just want to encourage you to highlight any of this if it does apply.
You’ve made it this far; we’d love to hear from you!
To apply, please send us an email -- jay [@at@] tresebrothers [.dot.] com -- telling us in your own words what appeals to you about this role and why you'd be a good fit for it. Please attach your resume or include a link to your LinkedIn as well. Please include the phrase “12 gamers gaming” somewhere within your email.
Recruiters, please do not reach out.
About Cyber Knights: Flashpoint
Cyber Knights: Flashpoint is a tactical RPG in an original cyberpunk setting ten years in the making. Build your team of hackers, mercs and thieves wisely; their stories will become interwoven with your own. Use powerful cyberware, shady connections, stealth, hacking and more to rise in the neon-soaked future.