QA Manager for Comedy Games

TribandApply for this Job
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This role is a part of the UK government's Kickstart Scheme and is only applicable to 16 to 24-year-olds in the UK who are not in education and are currently claiming Universal Credit. Click here to view more Kickstart placement opportunities.

September 1, 2021
Full Time
Copenhagen, DK

If you get a kick out of taking computer games to the limits (and can take notes while you do it), 😆🎮💥 - and you want to manage and design the QA process in close collaboration with programmers and designers to ensure a solid fun game.

Then come join the team behind WHAT THE GOLF? and play with us on our upcoming next big project.🍌🐴

triband is hiring a qa manager

WHAT YOU WILL DO: Ensure quality gameplay across all platforms

As our QA Manager, you will be working on several projects, including our new unannounced comedy game. Your main responsibility will be structuring the test process, managing external testers, and testing the game.

We are currently working with an external QA agency but we want to move the process closer to production. You will influence the degree and way of future cooperation with external QA people and fill the gap between them and our production teams.

Your main responsibilities:

  • Own and re-design the studio’s QA process and tools
  • Get to know the products in order to help prioritize issues and how to solve them
  • Test the games on various platforms for various milestones/releases
  • Book, schedule, and manage external testers when needed
  • Accessibility testing
  • Explore ideas and come up with new smart things we hadn’t yet thought of

WHAT YOU WILL ALSO DO: Help out and explore your own ideas

Everyone has a main responsibility, but we also make time to explore other things. Maybe you are interested in playing with that new feature or want to get better at automating things with code.

We encourage people to learn new things and just help each other out across projects and teams.

bouncing horse


  • Proficiency with bug tracking software (we currently use Jira but if you have a better idea, we are open to it!) and good issue documentation
  • Overall understanding of creative and technical aspects of game development
  • QA experience with shipped games
  • Bonus: Unity experience and up for working in-engine


  • You thrive taking ownership of your own area.
  • You can spot problems, ask for advice when in doubt, and implement your own solution
  • You actively support a culture of collaboration, mutual respect, inclusiveness, and creativity
  • A great working environment is important for you and you help out around you
  • Team production experience stand-ups, sprints, reviews


  • 37 hours work week with options for flexible schedules
  • No crunch: People over deadlines
  • Lunch included (also vegetarian/vegan options)
  • Paid parental leave
  • Competitive salary

And a few notes on how we work:

  • We experiment a lot and it doesn’t always work out, but we always learn something
  • Everyone at the studio is hands-on and part of making things
  • You are part of defining and prioritizing your own tasks
  • You get to be part of shaping new projects and the studio
  • We explore and try to push the boundaries of what comedy can do in games
  • Working in 14-day sprints in close-knit teams of ~6 people from different skill areas


The deadline for applications is September 30, 2021, but applications will be reviewed as they come in. We would like you to start as soon as possible.

The job is on-site in Copenhagen, Denmark, but of course with flexibility for working from home due to the current pandemic.


Applying for jobs is a stressful process and we’ll do our best to be transparent and nice. We will ask you for some stuff, but you should also asks us about stuff. It needs to work for both of us.

The Process

  1. 📧 You apply using the form in the job listing above. Please don’t send us an email :)
  2. 💬 We review it, and regardless of the outcome, we’ll try to reply within two weeks
  3. 👋 1st Interview. Pick the format that works best for you: Online or at the office
  4. 🤝 2nd Interview: At the office in Copenhagen (we'll cover travel expenses if needed)


  • It’s just a job
    The majority of people work 9:30 - 16:30, but it's normal to flextime or shift it to for example to fit your kids schedule.
  • No crunch: People over deadlines
    Crunch is bullshit and no one should do it.
  • Hands-on, close to where it’s happening
    You get to be part of shaping new projects and the studio
  • Central Copenhagen office
    Our nice office is located right by the lakes, 5 minutes away from the train and Metro.
  • Comedy first
    Playable jokes, long horses, everything is golf, trippy frog kings, stretchy walrus and what not?
  • Food too!
    Lunch included (also vegetarian/vegan options), and all the drinks you can manage
  • Paid parental leave
    It’s encouraged and kids are, after all, what makes the world go round.
  • Competitive salary
    A fair salary structure, where everyone should feel treated OK.

Presskit - WHAT THE GOLF? — Triband


We want to make people laugh! We do it by making comedy games, being original, and taking chances. We recently launched WHAT THE GOLF? - a golf game for people who hate golf!

All jobs involve experiments, bad jokes, stupid ideas, silly physics, and failed prototypes. We work in Unity and almost everyone works in-editor and very hands-on, also if you do design, audio, or animation.

We are currently ~30 people of 7 different nationalities and the language is English. We put the people first and strive to create a great working environment and are generally looking for people who are not like us and who will challenge us and our way of doing things!

We believe that teams make games, not individuals - and we believe diversity makes for better teams. That's why we look for people who make the team better, instead of just who’s got the most experience.

We are primarily looking for people with at least 2+ years of game dev experience but will be opening up more entry-level positions in the future.

For more info about Triband check out:

a toaster popping out a heart shape piece of bread


The golf game for people who hate golf! A silly physics-based golf parody where every golf course is a new surprising type of golf, some brilliant or hilarious, others so absurd they will make you go: WHAT THE GOLF?

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