We are looking for a driven engineer as our first hire on the engineering team. You will work alongside our Chief Technology Officer to prototype our community-scale survival sandbox game. Your role will focus primarily on the gameplay features in the Unity engine, although experience with Unity is not a requirement.
What We’re Building
Imagine building a game that you would gladly play with your friends or family. We are creating a game that enables communities of players to build and nurture vast virtual worlds together.
Being part of a community is a fundamental ingredient for happiness. Games are a powerful way to build communities because they easily supply the core building blocks: strong identity and shared purpose. We use intentional game design decisions to foster community with a goal of bringing joy to players through meaningful cooperative experiences.
Come join the Uncommon Games community to help us achieve this goal!
About Uncommon Games
Uncommon Games is a venture-backed studio founded by passionate industry veterans. We have extensive experience developing games that have been played by millions of players around the world.
We strive to cultivate an inspiring and supportive work environment. We’re proud to offer:
Responsibilities
Requirements / Qualifications
Nice to Have
This role is available as an in-person (San Francisco, CA), remote or hybrid position (United States only).
Application
Please email hiring-engineering+wwi@uncommon.gg with the subject line “Software Engineer (Gameplay) Application” with a copy of your resume and a link to your Github or portfolio. While a public Github or portfolio is not required for this position, it will help with our evaluation.