Well Told is an indie game company that focuses on balancing good stories and tight gameplay for cutting-edge platforms and mediums. We are working on an unannounced 3D title in Unreal Engine and are seeking a Concept Artist. We need some help with additional concepts to fill in our existing biomes and levels.
If you’d like to know more, send us an application! We’re excited to meet you!
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We are an independent game studio that strives for high-agency narrative experiences in unique player-focused universes.
We believe that high-agency narrative content is the future of gaming, and as a young team we have specialized in cutting edge games storytelling for our 5+ years together.
From our own intellectual property in and out of VR to branded branching narratives partnering with Night School Studio, Telltale Games, Netflix, and more, we have touched every aspect of the narrative development pipeline and are eager to share our experience with partners, publishers, and fellow companies alike.
Next Stop Nowhere is a road trip adventure story set in a colorful, cutthroat vision of outer space.
Play as Beckett, a simple courier living a simple life until a chance encounter with former bounty hunter Serra throws him into an adventure he never expected. And might not survive.The unlikely allies fly across a dusty, deadly galaxy in a race to save Serra’s son Eddy--dodging gangsters, bounty hunters, and the dangers of deep space along the way. Beckett is in over his head. How he survives--the choices he makes, the relationships he forges, the person he becomes--is up to you.
Five years after the events of OXENFREE, Riley returns to her hometown of Camena to investigate mysterious radio signals in OXENFREE II: Lost Signals. What she finds is more than she bargained for.