2D Artist / Animator

Bebo's Dev House
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Posted
May 21, 2026
Freelance
Anywhere
Remote

I'm an indie developer based out of Seattle WA making an indie game for PC/Mac. It is a story-driven, half-adventure, half-rhythm game about (loosely) your pornography addiction.

I am looking for a part-time 2D artist/animator. Location is anywhere.

 

Responsibilities:

  • Produce 2D assets according to design specs & sketches. This will include background environments, physical objects, and characters. 
  • Iterate on assets according to feedback; configure, rename, export for Unity.
  • Communicate async over Discord. 

 

Qualifications:

  • 1+ year working on games as a 2D artist.
  • A working understanding of 2D art pipelines for games.
  • Experience with 2D hand-drawn animation and animation concepts.
  • Comfortable with artistic nudity and sexual themes.
  • Generally speaking, an interest or passion for narrative driven and adventure games (think What Remains of Edith Finch, A Short Hike). 

 

Note that full-scale rendering, coloring, lighting, etc  is not needed for this role. The game we are making uses a pencil-sketch art style, and thus, final deliverables will be (mostly) in black and white with hatched shading. There will be some exceptions.

The current team is 2 people - myself and a composer, who are both working on this project part-time. I am looking for someone who can commit 0-5 hours a week for a relatively long period of time (in the ballpark of a year or 2). The amount of work week-to-week will vary - it depends on my own pace. 

 

Compensation:

Compensation is on a per-deliverable basis and will be negotiated.

 

To apply:

Please fill out the google application form to apply.

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