Camouflaj, the studio behind RÉPUBLIQUE and IRON MAN VR, is looking for an IT Specialist to join our team.
Please send your resume, cover letter, and any supporting materials to firstname.lastname@example.org. Good luck!
Founded in 2011 by Ryan Payton (Metal Gear Solid 4, Halo 4), Camouflaj is now comprised of forty game developers who are committed to creating high quality, meaningful games for a broad audience. Here is a brief history of the company:
Join Move38’s growing team in coordinating with partners, communicating externally and organizing and maintaining schedules internally. We are looking for a friendly, detailed-oriented, can-do administrator to keep the partners on track. We'd love a person who'd like to grow into a managerial/operations position.
The role supports the following areas
Ability to communicate clearly, organize short-term and long-term projects, organize systems for management of contacts and digital assets.
Work closely with CEO to accomplish the following:
This contract position is a trial period for a full time position starting in September. While this is currently a remote role, expectations are that it will be on-site in the future.
Please say hello and send your resume to email@example.com
At Move38, we know that play shapes the way we think. The tools and toys we play with are imbued with the power to teach new skills and refine the ones we already possess. Toys are not simply child's play, but essential objects to think with and navigate our complex world. We entrust toys to teach our children fundamental physics, and more importantly, they encourage social engagement, helping us interact with each other, hands-on, and face-to-face. The social intimacy of play drives us to create. Our mission is to delight hands, challenge minds, and inspire curiosity. Learn more about us here.
Move38 is an Affirmative Action and Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, age, national origin, or protected veteran status and will not be discriminated against on the basis of disability.
The following job application is intended for Dutch speaking people living in the Netherlands.
As a replacement during maternity leave, Ronimo Games is looking for an experienced office manager to serve as an internal point of contact for practical matters, to take responsibility for part of our administration and to make our office an even cooler workplace.
We are a video game development studio in the heart of Utrecht and have been making games for various platforms, including PC, PlayStation, and Xbox, for over 13 years. With our games, including Awesomenauts and the Swords & Soldiers series, we have built up a nice group of fans and will soon launch our new project Blightbound.
What are you going to work on?
Who are we looking for? Someone with ...
What do we offer?
Interested? Please send an email to firstname.lastname@example.org
Q-Games is based in the ancient Japanese capital of Kyoto, a city blessed with a rich history and traditions. Our team is an international mix of creative thinkers engaged in the research and development of original games.
If you feel you would like to break down the barriers holding you back and expand your creative horizons, get in touch with Q-Games and dive into a stimulating new world!
Director and manager of game development.
An experienced project manager.
Softimage, Maya, 3D Studio Max, etc.
Please send us examples of your work as a director.
List the previous titles you have worked on and your role in their creation.
Please send us any other information that you think will portray your skill as a director effectively to us.
Please note, however that we cannot return anything sent to us unless it is accompanied with a pre-paid envelope.
Please send your resume, a photograph of yourself, examples of your work and a referral contact through e-mail via the Apply button.
As a software engineer at Hello Games, you’ll play a key role in developing innovative, meaningful and technically exciting games enjoyed by a diverse audience of millions. We’re always looking for great engineers to join our team and help us build something new and surprising.
You should have familiarity with all phases of game development, be self-directed, and enjoy the craft of making games.
– Leveraging deep technical knowledge to optimise, maintain and develop core areas of our bespoke engine.
– Contribute to a humble, empathetic and ambitious development team.
– Drive the design and iteration of new features and games, making good use of feedback from those around you.
– Work well with others, be self-directed, and prioritise your own workload.
– Deep understanding of optimisation and low-level engineering.
– Strong software engineering skills.
– 4+ years of professional software development experience, in C++ or a similar language.
– Demonstrated ability to self-direct, and drive work to completion.
– Strong communication skills, and the ability to work closely with a team of peers.
– This is a senior role, requiring prior industry experience.
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