Senior Unity Engineer (Performance & Porting)

CayPlay Studios
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Posted
September 17, 2026
Full Time
CET ± 4 hours
Remote

Important Details

  • Role: Senior Unity Engineer – Performance & Console Porting
  • Studio: CayPlay Studios
  • Type: Full-Time | 100% Remote
  • Location: European time zone, or within approximately ±4 hours

 

CayPlay Studios is looking for a Senior Unity Engineer to join our team full-time and take ownership of performance optimization and console porting across our games.

This role will work alongside our existing team on one of our current console titles, helping us continue to improve the port and bring it up to the standard we expect. You’ll also help us establish the internal workflows and technical foundation needed to approach console development earlier and more directly on future titles, reducing our reliance on external partners.

This is a highly hands-on technical role. You’ll be expected to dig into unfamiliar problems, identify the real cause of performance issues, implement practical solutions, and help establish the systems and best practices we use for console development going forward.

This is a 100% remote, full-time position.

 

Responsibilities

  • Profile and optimize Unity projects across CPU, GPU, rendering, memory, loading, and physics.
  • Investigate performance bottlenecks, identify root causes, and propose practical solutions.
  • Work with URP, SRP Batcher, GPU Instancing, batching, shaders, lighting, post-processing, LODs, and other rendering optimization techniques.
  • Analyze and reduce memory usage, including textures, meshes, allocations, asset lifetime, and loading/unloading behavior.
  • Investigate frame spikes, stutters, GC pressure, expensive physics, and other runtime performance issues.
  • Help prepare and optimize the project for console releases.
  • Contribute to optimization guidelines, performance budgets, and best practices for future projects.

 

Requirements

  • Senior-level professional experience with Unity.
  • Strong hands-on experience profiling and optimizing Unity games.
  • Strong C# knowledge
  • At least one shipped Unity game, with direct involvement in performance optimization.
  • Strong understanding of CPU, GPU, rendering, and memory performance in Unity.
  • Experience with Unity Profiler, Frame Debugger, Memory Profiler, and similar profiling/debugging tools.
  • Ability to independently investigate unfamiliar performance issues and find their root cause.
  • Strong practical problem-solving skills and willingness to dig deep into technical issues.
  • (Bonus) Experience personally handling or leading a Unity console port
  • (Bonus) Experience profiling and optimizing directly on target console hardware
  • (Bonus) Experience implementing gameplay systems and features in Unity
About
CayPlay Studios

CayPlay is a next-generation entertainment studio founded by YouTube star Caylus Cunningham and his longtime manager and business partner, Travis Richardson.

CayPlay operates two divisions: our indie-game studio, where we create standout titles, from our flagship title Waterpark Simulator to fresh new IPs across multiple genres, and our UGC arm, where we’re building community experiences across platforms, with a core focus on pioneering content for GTA 6, Roblox and Fortnite.

Entirely self-funded with millions invested, CayPlay stands at the forefront of creativity, community and gaming’s next frontier.

Build and run your own waterpark solo or with friends in Waterpark Simulator. Design slides, send guests flying with ragdoll physics, manage staff, and fully customize your park. Turn total madness into a diamond five-star empire in this first-person management simulator!

Dive into the junkyard, scavenge for rare items, and outsmart everyone to claim the best finds in DUMP. Whether you’re collecting, building, or stealing, chaos is the only guarantee.

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