Computer Lunch Games is looking for a Producer to join our close-knit team of game development nerds.
This is a full time position, based in Brooklyn, New York City, with an expectation for onsite work 3 days a week. The ideal candidate is a jack-of-all-trades type who isn’t afraid to dive into complex problems and own the outcomes. They are an independent self-starter with excellent communication skills. They know how to balance creativity and structure. They welcome constructive feedback, and are comfortable with iterative processes. They are ambitious and flexible. And, of course, they love games.
If this all describes you, we would love to meet you!
Responsibilities
Requirements
Nice-To-Haves
Compensation
We look forward to hearing from you!
How to Apply
Apply and fill out the Google form with your resume. Applicants chosen for interviews will be required to do a paid test to determine if they are the right fit. More details to follow.
Computer Lunch is a Brooklyn-based game studio, dedicated to bringing interesting topics to life through “playable knowledge” games. We are a part of GUMBO, a game development collective in Brooklyn, NY.
Our latest project, Cell to Singularity, is an idle game in which you explore evolution and the history of life from a single-cell organism to the technological singularity. The game is a Google Play Editor’s Choice, and has over 20 million downloads across iOS, Android, and Steam.
The Journey of Life from Cells to the Cosmos: Tap into the extraordinary tale of evolution in the cosmic clicker game, Cell to Singularity.
Over 4.5 billion years ago, there was no life in the Solar System. And then, almost in the blink of an eye on the geologic time scale, everything changed. Deep in the primordial soup on Earth lay the organic compounds that would give rise to life’s humble origins. All it takes for this epic story of evolution to unfold is YOU.