Unity Gameplay & Tools Programmer

Creature
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Posted
November 11, 2026
Contract
US/Canada time zones
Remote

Creature is seeking a contract Unity Gameplay & Tools Programmer with game design expertise and multiplayer experience for a project-specific role. You will work closely with our core team to implement core gameplay mechanics, craft custom editor tools, and support networked multiplayer functionality across key project milestones.

 

What You'll Do

  • Architect and implement gameplay mechanics, player controls, and tune game feel in Unity in collaboration with project design goals.
  • Develop, maintain, and document custom Unity editor tools, inspector extensions, and content pipelines for designers and artists.
  • Integrate and optimize networked multiplayer architecture, game state synchronization, and client-server gameplay systems.
  • Collaborate directly with project leads to rapidly prototype, iterate, and refine new features, systems, and gameplay loops.
  • Profile, debug, and optimize gameplay performance, memory footprint, and network bandwidth usage. 

 

What You'll Bring

  • 3+ years of professional C# / Unity development experience, with at least one shipped title or production-ready project.
  • Proven experience designing and implementing networked multiplayer gameplay (using tools such as Netcode for GameObjects, Photon, or similar frameworks).
  • Strong design sensibility and fluency in design fundamentals—you enjoy contributing to feature design, game feel, and player experience, not just writing code.
  • Demonstrated track record of building user-friendly Unity editor extensions, custom toolsets, and workflow automation for team members.
  • Clean code habits, version control proficiency (Git, Perforce, or LFS), and commitment to maintainable codebases.

 

Nice to Have

  • Experience with cross-platform development and deployment
  • Familiarity with VR, AR, or Spatial Computing development within Unity.
  • Experience implementing platform-specific APIs, SDKs, or matchmaking services.

 

Team & Culture

You'll be joining a small indie team committed to human creativity and the magic of games. Everyone on our team contributes broadly and has direct areas of ownership where they get to drive decisions with support from team leads. Creature values trust, transparency, honesty, and an unrelenting pursuit of quality and delight. 

 

How to Apply

Those interested can apply via the application form. You will need to login in order to upload a resume or other document. Even if you feel that you don’t perfectly fit all of the criteria listed, we encourage you to apply!

About
Creature

The Creature team is trying to play with what we think the future of gaming can be. We are academics, creators, technology enthusiasts, and lovers of games. Our goal as both a studio and a label is to bring evocative, innovative, human-centered immersive experiences into the world.

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