Hi! I’m Josh, a solo developer building an unannounced dark medieval sandbox game in Unity.
The game uses a fixed orthographic camera and Isometric perspective. I’m looking for a 3D character artist to help establish the human art style and build the foundation of a modular character system. Ideally, this becomes an ongoing creative partnership rather than a single commission.
The style I’m after is:
The initial system will need:
This is a paid job with an indie budget that will expand over time. I’m happy to discuss what is genuinely achievable within that amount and divide the work into sensible paid milestones. If we work well together, there will be ongoing paid work for additional clothing, hairstyles, armor, NPC variations and possibly creatures.
I care more about style, communication and honest collaboration than studio credits or a huge resume. This is paid freelance work—not free work or rev-share—but I’m looking for someone who wants creative input and a lasting relationship with the project.
If interested, please send an email with the below:
No generative AI will be used in the commissioned artwork or in the game.
Thanks for reading. I’d love to find someone who can help give this world’s people their identity.