Unity Game Developer (Mobile)

edventure Studios
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Posted
January 2, 2026
Full Time
Graz, AT
Hybrid
€ 3.850

edventure Studios is a verified social enterprise (gamestudio and tutoring company) building Konomondo – a 2D pixel-art mobile game that delivers daily, personalized math learning content for students aged 12–19.

We combine tutoring expertise with gamified design, 2D visuals and animation to make learning in an immersive mathemagical world more engaging, effective and fun.

 

We offer:

  • Startup office Graz (Austria) with homeoffice / hybrid options
  • 30 to 38.5 hours per week (employment)
  • High ownership in an impact-driven, fast-iteration environment with short decision paths
  • Fair compensation based on the Austrian IT collective agreement (€ 3.850) with willingness to overpay depending on experience
  • Free food / coffee and strong personal development opportunities
  • Growth path (e.g., long-term full-time perspective, team lead)

 

Your profile:

  • Experienced Unity / C# developer with a release track of at least three mobile games
  • Proficient with latest Unity, UI Toolkit, data binding + localization, structured UI architecture
  • Solid 2D animation / VFX skills to create high-quality feedback loops (“instant gratification”)
  • Experienced with mobile platforms (iOS, Android), bundles, CDNs, push Notifications, Unity Gaming Services (Cloud Code, Cloud Save, …)
  • Monetization tools / integrations such as webshops
  • German language skills are desirable

 

Your tasks:

  • Core game systems (build + iterate):
    • (Animated) gardening loopand reward / progression system
    • Shop system incl. economy balancing (soft / hard currency, pricing)
  • Data management and updates (robust + scalable):
    • Remote / encrypted local save system (serialization, synchronisation, addressables), offline first considerations
    • On-demand / live content delivery: bundles, localized content, DLC-style updates
  • Ship, operate, and improve (Live Ops):
    • Build pipeline setup for dev / prod (CI-friendly) and release management
    • Cohort-based rollouts: optional / forced updates, feature flags, staged releases
    • A/B testing support, QA with user groups, bug triage and fixes
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edventure Studios
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