What You Need to Know
💼 This is a mid level position. We will consider applications from all candidates, however games industry experience is a prerequisite for this role.
🌈 Diverse candidates are encouraged to apply, with all suitable applications considered equally regardless of age, race, religion, sexual orientation, disability, gender identity or expression. We believe firmly in the value of varied life experiences, backgrounds and cultures.
🏠 This role is largely remote with the option to work from our London office at your discretion, as well as contact time with your line manager during a 3 month probation. Flexible working is our long term plan for staff at Firefly, with teams brought together physically for major meetings and frequent optional socials.
🕞 Office hours are UK full time 9am – 5:30pm, Mon – Fri.
💷 Starting salary band of £35,000 – £60,000 (Dependant on Experience)
👍 Benefits Include:
Role Description
Looking to make your mark and help design the next mainline entry in the legendary Stronghold series?
We are seeking a creative and independent Game Designer to work alongside our Senior Designer and the rest of the team, on both our upcoming Unreal Engine Stronghold game and future Firefly titles.
Handling a diverse set of responsibilities including evaluating game builds, designing missions, identifying design risks, concepting new features, working closely with art and other departments, you will assist us to evolve and refine our core gameplay vision for a modern strategy audience.
On future titles you will collaborate with leadership to flesh out the vision for core gameplay systems, translating high level creative goals into actionable design documentation for use across departments. This will involve work at the R&D stage to prototype and iterate on key gameplay systems and content, shaping the design of units, characters and directly impacting the game’s design direction.
Working closely with senior and junior designers at the company on Stronghold Unreal and directly with Firefly’s Studio Heads on future titles, it will be your responsibility to concept, iterate on and leave your unique mark on design elements in our games.
This role is ideal for a candidate with prior experience working in video games, with a willingness to work independently on a variety of tasks that fall under the umbrella of design. We are looking for someone creative with strong visual skills, who can work with art and code leads to realise their ambitions for the game while making smart choices along the way.
Your ultimate goal will be to create polished, entertaining and engaging design features that surprise and delight our players.
As this is a mid level position, our successful candidate will be self-driven and expected to manage assigned tasks through to completion independently.
What You Need
What Sets You Apart
Salary
Location
Application Deadline
Start Date
To Apply
Your contact for this role will be our Studio Heads, Paul Harris and Nick Tannahill. To apply please email us with the following:
We look forward to receiving your application and your earliest possible starting date!
Creators of the BAFTA nominated Stronghold series, Firefly Studios is a Devolver Digital strategy game developer with 25 years of experience publishing games on PC and mobile. Enjoyed worldwide by a community of millions, our games have a dedicated international following and rich legacy in strategy gaming.
As a company we are a growing, close-knit interdisciplinary group of around 40 people from across the world. All staff across programming, art, production, business, marketing and QA are talented, self-driven individuals who help us punch well above our weight as a studio.
At Firefly we value and benefit from individual expression and passion, which we do our best to nurture, support and channel into our games. We believe this, combined with a flexible working environment and room to grow at the company, makes Firefly a great place to work whether you’re starting out in games or looking for an empowering next step.
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