Senior Sound Designer

Millions of Monsters
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Posted
May 21, 2025
Contract
US time zones
Remote

Founded in 2023, Millions of Monsters is all about game design innovation. We’re inspired by games that raise the bar on gameplay, and we’re wiring ourselves to be able to quickly discover innovative game ideas and successfully bring them to market. We’re fully funded by all-star investors. Our team is highly passionate & enjoys working hard on games that inspire us!

Our first game is an innovative cross-platform PvP strategy game inspired by classic chess and other modern strategy games (e.g., RTS, MOBA, tactics), in an imaginative new fantasy world. The game has shown very positive results in early community playtesting. We're now searching for a sound designer to help us bring the game to life!

What you will achieve

You will have very high ownership and be expected to be self-motivated, organized, and effective at working in a fast-paced and passionate team environment. You will:

  • Understand overall game direction and creative direction and translate it to sound direction implications -- current soundscape inspired by League of Legends, Final Fantasy, The Bazaar, Marvel Rivals
  • Create high quality SFX (e.g., core mechanics/game feel, abilities, UI, in-game event announcements) -- music is a plus but not required
  • Implement sound / mixing in game in Unity engine (using FMOD)
  • Lead rapid sound iteration with the team -- e.g., make regular builds, collect feedback from others on the team, and refine accordingly
  • Coordinate and collaborate with other contractors as needed (e.g., across music, SFX, VO)

Requirements

  • Experience as a sound designer specifically for video games (e.g., 5+ years of experience in sound for video games)
  • Very strong intuition for gameplay and game feel
  • Great team work, collaboration, organization

Terms

  • Negotiable hourly rate based on your experience
  • Negotiable number of hours; seeking 30-40 hours/week. Contract duration still TBD, has potential to extend for 3-6+ months
  • Remote work
About 
Millions of Monsters

We’re game developers who are obsessed with innovation. For us, this is about raising the bar on game design while still delighting many players. We believe there are countless such games waiting to be found, and we’re dedicated to discovering them.

Not everyone thinks like this. For many, game development is a science, with formulas for success and clear guardrails. But we think the best things happen when you abandon what you know, hop over the guardrails, and venture far outside your comfort zone.

We’re looking for those who are excited by the challenge of innovation, and those who see opportunity where others see risk.

We want adventurers. We want contrarians. We want Monsters.

 

What We Make

We don’t focus on specific genres, platforms, or business models, and we’ve been experimenting with a big range of ideas. Monsters believe you have to take risks and get your hands dirty to find great new ideas.

Our first game is code named Project Checkmate. It’s a PvP strategy game inspired by classic chess, fusing together the things we love about tactics, MOBA, RTS, and mobile mid-core.

 

Are You a Monster?

Monsters are different from normal people. They aspire differently, they think differently, and they work differently.

If you’re a Monster, we definitely want to know you, and we likely want to work with you.

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