Focus: Unreal Engine 5 Rendering, Materials & Art Tech
Location: Remote
Salary Range: Commensurate with Experience & Skills
Role Description
We’re looking for a Technical Artist with strong experience in rendering, materials, and shaders, supporting both characters and environment content within the Unreal 5 engine. This role partners closely with art, design, and engineering to help define scalable visual standards while maintaining performance and workflow efficiency.
Responsibilities
Our Ideal Candidate…
Bonus Points For…
To Apply
Qualified candidates should send an email with a resume, cover letter, and portfolio/reel. Please indicate you are applying for the Technical Artist position.

At Robot, we start with a team of talented and ambitious game makers. We build a supportive and empowering environment that respects quality of life. We harness our passions to create games that stand alone. We've been on this journey since 2009, and we strive to bring as many players as possible along with us.
Come work with friendly and talented people who care deeply about their craft, in an inclusive environment that respects quality of life.
Orcs Must Die! Deathtrap combines chaotic third-person combat with devious trap-laying strategy. Enjoy endless replayability as your War Mage grows stronger through roguelite progression. Repel relentless orc hordes solo or with up to 4 players.
Orcs Must Die! 3 ushers orc-slaying mayhem to a previously unimaginable scale. All new War Scenarios pit players and their friends against the largest orc armies ever assembled. Mountable War Machines give players the essential firepower to heave, stab, carbonize, and disarticulate the abominable intruders. Orcs Must Die! 3 is the long-awaited successor to the award-winning series.