We’re The Rhythm Company, an independent game studio creating next generation rhythm games. We’re looking for a freelance Character Artist who will be responsible for producing medium-detail character models based on provided concept art.
Models should clearly communicate form, structure, and key design details, with proper topology for animation. Deliverables will include clean, optimized production-ready models built from baked high-poly geometry, with potential for future work that includes texturing and additional polish.
Flexible hours and steady collaboration as needed.
The engagement will be structured as a fixed-scope, milestone-based contract.
Scope
The exact scope of assets will be determined as necessary or upon request. Currently we anticipate work for the following assets:
We will begin by having 1 character modeled as a first step. More work to follow for the right candidate.
Start
We hope to have this position filled by the end of the month with work starting in January.
Deadline
Turnaround times will be agreed upon for each task. Hours are flexible, and synchronous collaboration will rarely be required if at all. Our ideal pace would be 1 to 2 completed character models per month.
Requirements
Compensation
Payments will be made via ACH (US only) or wire transfer (International). Rates are based on our current budget, with some flexibility depending on experience and project needs.
Application Instructions
Submit your application including your portfolio and availability via email with the subject line: Character Artist Application - [Your Name]
* Any email without the proper subject line will not be considered

Founded in 2025, we are a small & entirely remote game studio dedicated to building next generation rhythm games. We got our start modding and creating tools/content for the classic Guitar Hero and Rock Band games, now we're continuing that legacy by starting our own studio.
We are entirely self-funded and intend on keeping it that way by building a sustainable and community-focused studio.