Unity Game Developer

The Rhythm Company
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Posted
September 12, 2025
Full Time
United States
Remote
$50,000 - $60,000

The Rhythm Company is seeking an experienced Unity Game Developer to join our development team on our upcoming rhythm game (remember Guitar Hero?).

The Role

Do you love music? Do you love games? Are you a talented C# Game Developer who wants to help us bring them together into one magical experience? If so, look no further! You will join our small tight-knit development team of four passionate creators, programming everything from gameplay to multiplayer networking logic & shaders. You will play a pivotal role in the development of our Unity 6 (3D, URP) game and own many features from start to finish.

Here are some of the things you’ll do with us as a Game Developer:

  • Develop and optimize gameplay systems using Unity and C#
  • Maintain codebase quality, organization, and performance
  • Debug and fix technical issues in the game
  • Implement and own many of the features in the game
  • Work with the art team to develop and maintain shaders

Requirements

  • Minimum 4 years working as a programmer in the video game industry with at least 1 shipped (3D, pc or console) game
  • Excellent C# and (Unity) game architecture skills
  • Shader programming experience (provide examples)
  • Able to take a feature from concept to completion, including prototyping, iterative development based on feedback, and final polish
  • Familiarity with Git
This is a description of our dream candidate, you can still apply even if you don’t meet every single requirement.

Nice to Haves

  • Experience with Steamworks
  • Multiplayer programming experience
  • Good artistic sense

To Apply

Send your CV and resume with the subject: “Application: Unity Game Developer”

About
The Rhythm Company

Founded in 2025, we are a small & entirely remote game studio dedicated to building next generation rhythm games. We got our start modding and creating tools/content for the classic Guitar Hero and Rock Band games, now we're continuing that legacy by starting our own studio.

We are entirely self-funded and intend on keeping it that way by building a sustainable and community-focused studio.

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