Topdeck Productions is a London-based indie studio. Our team of 10 works across Europe and the US on an unannounced roguelike deckbuilder card game for PC/Steam, built in Unity. The core team is in place and the game’s design, narrative and art direction are established, and we’re now bringing in specialists to raise the production to a premium standard.
We’re looking for an experienced sound designer to build the game’s audio from the ground up.
What you’ll do
- Design and produce in-game SFX for combat, card interactions, characters, enemies and UI
- Make sure the audio fits the game’s world, narrative and tone, so every sound feels like it belongs
- Give sound strong feel and impact, so every action reads clearly and lands with weight
- Help shape the game’s overall audio identity
- Work with our developers on implementation in Unity, and with our animation and UI teams on timing and feedback
What we’re looking for
- Proven experience as a sound designer on shipped games (portfolio or reel required)
- A strong sense for game feel and responsive, readable feedback audio
- Experience implementing audio in Unity; FMOD or Wwise is a strong plus
- Comfortable working async with a distributed, international team
- Bonus: you love roguelikes and deckbuilders
Nice to have
- Music composition. Our immediate focus is SFX, but if you also compose, we’d love to hear your work.
Details
- Type: Freelance / contract
- Location: Fully remote
- Duration: 3 months with strong potential to extend
- Rate: Competitive, based on experience
- Start: ASAP
How to apply
Send your portfolio or showreel, a short note on the games you’ve worked on and availability.
Experienced applicants only.