Martin Binfield has worked in the games industry since the year 2000, at studios including Sony Cambridge, Jagex and Mode 7. He is an animator by trade, having worked on such titles as Heavenly Sword, LittleBigPlanet PSP, MediEvil Resurrection, Frozen Cortex and Runescape. He is a Bafta Award Winner.
Work on Schrodinger’s Cat Burglar began in 2018 as a passion project and spent a good few years in prototype - the core mechanic being so unique meant that it took time to percolate and mature. Over the years, one-man development studio Martin Binfield took the prototype into a compelling demo, which caught the interest of Astra Games. With their funding, and more recently Screen Australia, the team has grown and the game gets better and better.