Gameye provides the world's largest infrastructure network to game studios and the ability to scale game sessions according to player demand. We deliver this through our orchestration technology which gives game studios a simple and cost-effective method to manage large scale multiplayer resources.
Our story
Our founders – Denise Helderop, Elmer Bulthuis and Sebastiaan Heijne – created Gameye in 2017 with a simple purpose: Take the guesswork out of gaming.
Developers make a lot of guesses when it comes to hosting their multiplayer games. They have to guess where their players will be, how many players they might have, and how many servers they’ll need. And that guesswork leads to developers either spending too much on servers they don’t need, or not having servers when they need them.
So we created Gameye. An orchestration platform that takes away the guesswork.
Work for us
Our team is fully remote and easy going. If you’d like to join us, we’d be thrilled to hear from you. It’s worth noting that we all try and follow three principles: