We are two game development veterans with 30 years of combined industry experience. Most recently, as indies, we created Antihero, a multi-award-winning multiplayer strategy game about running a thieves’ guild in a Dickensian gas-lit underworld. Prior to that, we worked at Three Rings/SEGA on multiplayer titles like Puzzle Pirates, Whirled, and Corpse Craft.
We value kindness, honesty, and a diversity of opinions and backgrounds.
We encourage - and practice - a healthy work-life balance. We work remotely on opposite coasts in the US.