We are looking to concept and design our main character and his companion - a small, dragon like creature. This would be a contract position for 4-8 weeks.
As our studio operates on core hours of 10AM to 2PM ET we will not accept candidates beyond UTC +2 or UTC -8.
How to Apply
Please submit your resume (or linkedin) and a link to your portfolio via email with the title of the job you are applying for in the subject line.
We look forward to connecting with you!
Afterburner Studios was formed in the summer of 2018 by three veteran game devs who were feeling burned out in more traditional development. Our debut title, Dreamscaper, an action roguelike with a lucid dreaming twist, launched in 2021. Since then it has gone on to reach over 600,000 players with an 89% positive rating on Steam.
Our next project is a larger, more ambitious title in the AA space – a science fantasy 3D action / adventure blending classic elements with new twists. We’re looking to expand our team with motivated individuals that are excited to work in a small, fast-paced indie studio, in order to make a big impact on our next game.
Join the Afterburners
With a wealth of knowledge from more traditional development, we set out to start a studio that allowed us to make games that are fun, player-first, and punch above our weight class. If you’re excited by multidisciplinary collaboration on a highly motivated, small team of crafts people, check out our open roles.
Join us as we break into the AA space and push the quality of indie games with our latest project.
Dreamscaper is an endlessly replayable Action Roguelike with a waking/dreaming gameplay cycle. By night, delve deep into your subconscious, facing nightmares in an ever-changing world filled with unique items, abilities, and challenges. By day, explore the city of Redhaven, build relationships and unlock permanent upgrades in order to take on the next dream stronger than ever.