Level Designer (Unity)

AstraValle
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Posted
September 11, 2025
Contract
Anywhere
Remote
$2500-3000/month

We’re seeking an experienced Level Designer (Unity) to join our team on Nrem, a surreal 2D narrative platformer. This role is ideal for a designer who excels at crafting immersive, varied, and emotionally resonant levels. You’ll be working closely with our programmers and artists to ensure that puzzles, traversal sequences, and environments not only challenge players but also bring the dreamlike world of Nrem to life.

  • Genre: Puzzle, 2D platformer, adventure, indie
  • Engine: Unity
  • Platforms: PC (Steam)
  • Release: Q2 2026 on Steam

Responsibilities 

  • Design and develop levels that are immersive, balanced in pacing, and diverse in gameplay.
  • Create engaging puzzles and traversal challenges that fit the surreal, dreamlike atmosphere.
  • Work closely with programmers and designers to refine mechanics and ensure smooth gameplay feel.
  • Adapt to custom tools and workflows developed by the team to streamline level creation.
  • Contribute creative ideas and feedback to enhance the overall player experience.
  • Playtest levels, gather feedback, and iterate for polish and consistency.

Requirements 

  • Proven Level and Puzzle Design experience on at least 1 shipped PC or Console game.
  • Strong skills in Unity, with the ability to implement and test level designs in-engine.
  • Good understanding (or strong passion) for platformers and physics-based gameplay mechanics.
  • Experience using GitHub.
  • Ability to collaborate remotely in a small, multidisciplinary indie team.
  • Active Discord account for communication and collaboration.

Bonus Points

  • C# scripting skills for building or refining tools/workflows.
  • Experience with narrative-driven.
  • A personal love for surreal, atmospheric, or emotionally-driven games.

Job Information 

  • Job Type: Freelance/Contract.
  • Duration: 3 months, with possibility of extension. 
  • Budget: $2500-3000/month.
  • Location: Remote (team based in Saudi GMT+3).
  • Hours: 20-25 hours a week

How to Apply

Please apply by filling out the application form and submit your resume/portfolio. If you have any questions, feel free to send us an email at: info@astravalle.com.

Deadline to apply: September 25, 2025

About
AstraValle

AstraValle is a game development SJSC based in Riyadh, Saudi Arabia. We are focused on creating premium video games for PC and Console platforms. Its goal is to develop a diverse portfolio of immersive games, collaborating with key industry partners, fostering a positive work environment, and achieving sustainable growth.

Our work is guided by core values: Originality, Quality, Joy, Versatility, Perseverance, and Commitment. These values are reflected in every game we build as we strive to craft experiences that stay with players long after they’ve finished the journey.

Nrem is a 2D side-scrolling puzzle platformer currently in development, built around a unique, reflection mechanic that lets you traverse environments in creative and unexpected ways. You play as Lou (The Watcher), a quiet observer in a dreamlike world where memories shape reality. After breaking the sacred rule of non-intervention, Lou steals a fragment of a mirror connected to a struggling human. That single act of compassion sets off a ripple effect across the mystical Nrem World, a realm where dreams are forged and guided by strange and enchanting beings.

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